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Magnatuff for iPad by Tactus – Gadget Review 9 GPP

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Straight to the Point:

Satisfyingly solid and stylishly sleek – MagnaTuff want to help protect that which you love most: your precious, precious iPad.

Hey there, beautiful...
Hey there, beautiful…

The Craic:

Ok, so cards on the table, when I first ripped open the packaging and held my brand new MagnaTuff  (“Mag-nuh-tuhf” according to the website) iPad protector in my pale withered hands I have to admit I wasn’t overly impressed. Sure, it looked cool and had a funky magnet clasp keeping it shut but it seemed a bit flimsy; too light to provide any protection against even the most modest slings and arrows. Not that I had any plans to put it in harm’s way. To give you a little background, my iPad never leaves my house. Heck, it rarely leaves my bedroom where I often spend my evenings searching for cheap comics on eBay whenever the wife runs out of lives on Candy Crush. We had previously protected our rectangular pride & joy with an Apple ™ brand screen cover and, in our naivety, believed we would never require anything more. It is with no hyperbole that I say that our lives fundamentally changed forever when we snapped this bad boy on.

They can even personalise them!
They can even personalise them!

And I mean snapped. The thin shell  clicked over the little switches and toggles that surround the tablet with the satisfying certainty you get from popping bubblewrap or retracting a particularly stiff ballpoint, hugging it like a form-fitting little black dress if a little black dress could stop a nail or had a grille on the bum for ventilation. As soon as the cover was in place a change had come over the iPad; no longer was it a fragile flower awaiting the inevitable fall from overcrowded bedside cabinet or rogue foot in the night. Now it was an armoured beast, equipped to take on all-comers! Still the same easily portable size and weight, my new Magnatuffed iPad is ready and willing to leave the house and brave the dangers of the wild unknown. Well, maybe downstairs to start…

 

Overall

Good looking and sturdy, you don’t sacrifice any weight or size economy and gain a real sense of protection. The magnetic cover switches the tablet off when closed, but can be a little fiddly to open and picks up more fingerprints than an entire season of CSI. I would certainly recommend the MagnaTuff for iPad cover to anyone who finds the brand ones a little too flimsy or that they fall off every goddamn time your wife tries to open it.

The MagnaTuff is available for iPad 2, the new iPad or in special Bantam class for the iPad Mini. Buy them here now!

How To Be Batman!

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Admit it. You know as well as I do that you have probably spent far too much time imagining you have adamantium claws or the power of flight or the ability to transform into a giant green rage-fueled juggernaut. Maybe you secretly wish you’d been bitten by a radioactive spider when you were a teenager, or you see yourself as an Amazonian princess who looks really good in hot pants. Not that I look good in hot pants.

However I also know that the chances of any one of us spontaneously learning to shoot lasers from our eyes or move faster than a speeding bullet are pretty slim. In point of fact, they’re virtually non-existent.

But there’s one hero we all know and love, one hero who captivates our hearts and minds so completely, that we can’t help but want to imitate him from time to time. Because in the back of our heads we see him as one of us, just a regular guy who thought enough is enough and decided to do something about it.

Okay so he might be a billionaire, which probably helps, and he might have a suspiciously convenient cave complex below his mansion that doubles as his secret headquarters, but he’s still one of us because of the very fact that he can’t bench press 1000 pounds, or force-push bad guys into next week.

He’s the one and only billionaire playboy philanthropist, Bruce Wayne. The Batman.

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Actually there is another, quite famous, billionaire playboy philanthropist who seems pretty good at the whole vigilante crime-fighting gig. But Mr Stark is a super genius. Bats is just a regular genius, like Stephen Hawking, Leonardo Da Vinci or Germaine de Staël. Given the correct training we could be him. Right?

Begin At The Beginning

Let’s assume you’ve decided that a life of crime fighting is the one for you. But, like most of us, you don’t have billions in the bank and you haven’t inherited a huge cave/mansion combo from where you can base your operations. The most sensible option would be to join the army, get into a Special Forces unit and then become a police officer after you leave the military.

You would get all the right training, gadgets, a uniform, money in the bank, even a pension. But let’s say you don’t fancy the army life, or more likely, as you’ve chosen the career path of Masked Crime Fighter, you’re a bit too much of a rebel for the police force, what then?

First, you’ll need some training. Serious training too, or the very first time you don your hero costume and venture out into the night, you will either wake up in a hospital bed or a police cell. Or, if you are really unlucky, not at all.

training

Bruce Wayne is fit, strong and handy when it comes to fisticuffs. So you need to start by training your body. Take up swimming- great for all round low impact body building and physical conditioning. Or how about rock climbing, it’s a bit more expensive as a hobby, but it’s great fun, pretty easy once you get the hang of it and gives you the grip strength of an angry gorilla.

If you’re on a budget then what about Parkour, or Free Running? It’s comparable in price to taking swimming lessons, but not as soggy and slightly more heroic when you see it in action. If you’re really serious about your Batman training then you should consider doing all of the above.

Fight Like The Bat

Along with your fitness, strength and conditioning training you are going to need to learn how to defend yourself. Because when you’re out late at night and you step from the shadows with the intention of stopping a criminal, or even gang of criminals, from doing crime stuff don’t expect them to be all, “Fair enough, guv’nor…”  They will very probably be a bit annoyed that some idiot in a costume has interrupted them. Criminals, even a lot of white collar criminals, will turn to violence when backed into a corner.

If the Ultimate Fighting Championship has taught us anything, it’s that some martial arts just aren’t that effective when it comes down to it. Yeah, they might look good in the movies, or when you’re playing Bruce Lee with your mates at the park, but when it comes to real life and possible death, but more likely serious injury, there are a couple of fighting styles that you will want to invest your time in.

Batman tends to use a lot of elbows, knees and low or front kicks. The reason being is that your knees and elbows can take and deliver a surprising amount of damage. And flashy high kicks are for flexible folk who are asking for their legs to be knocked out from underneath them. Punching should be kept to a minimum. Just ask any boxer about ‘boxer’s fracture’, even professionals can suffer from it, so trying to punch your way out of a situation may not always the best plan. Remember, this isn’t the movies, kid.

muay thai

Thai Boxing, or Muay Thai, is an excellent style utilised by many mixed martial arts fighters. You can find inexpensive classes all over the world, it will make you fit and strong and it even has a deadlier ancient version, Muay Boran (made famous by Tony Jaa in Ong Baak) although a good Muay Boran teacher is a bit harder to find. An added bonus to training in Muay Thai or Muay Boran is that you can also learn Krabi Krabong, which might sound like a Teenage Mutant Ninja Turtles villain, but is instead a no-nonsense weapon combat system.

As most physical confrontations result in a lot of grabbing and rolling around you will need to augment your Thai training with some Jujitsu skills. Originally a Japanese martial art that has become more widely known for its Brazilian version, Jujitsu is a complex grappling and ground-fighting system that is second to none. Just ask Anderson ‘The Spider’ Silver, Muay Thai and Brazilian Jujitsu exponent and widely regarded as, pound for pound, the world’s greatest fighter.

Rise, Dark Knight

You are going to get hurt. A lot. Accept this safe in the knowledge that getting hurt, well, really hurts. It’s all fine and dandy training to be fit and strong, and learning how to elbow people unconscious or hip-throw goons across a room, but at some point in your training and later as a professional crime fighter, you will suffer, and maybe even cause, a few injuries.

injury

What is needed now is some serious Trauma First Aid training. When you get back to your secret lair you will need to know how to patch yourself up, you don’t want medical professionals asking you any awkward questions when you have to visit the A&E department of your local hospital.

The Caped Crusader has taken some serious beatings over the years (Brucie even suffered a broken back for a good while) but at no point did he risk his secret identity by taking a trip to the doctor to stick a plaster on his hurty place. Neither should you.

The World’s Greatest Detective

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Bats isn’t just a violence engine. He also happens to be brilliant thinker, a sort of goth Sherlock Holmes with a costume fetish, who prefers brains over brawn most of the time. So, train your brain. Hone your deduction skills while learning to trust that gut feeling. If it looks like someone is up to no good, they probably are. But don’t rely on instinct alone and don’t go jumping to conclusions. It might look like someone is robbing that house, but they may well just be helping a friend move.

As you are busy training your brain, you will want to seriously consider brushing up on your knowledge of criminology and law. To catch a criminal you need to know how they think, what motivates them, what historical and environmental factors shape their behaviour and why they take to a life of crime. You will also need to know the law. You can’t just be judge, jury and executioner, Dredd style, as you’ll find yourself in the slammer quicker than you can say Ra’s al Ghul.

In the same way you will be studying the criminal mind, you should also take the time to learn about regular human behaviour. It’s possible to deduce a person’s mood, whether they’re lying or even what they have been doing that day by closely observing their stance, body language, pattern of speaking, even what clothes they are wearing.

But, let’s be honest, a couple of heavies in ski masks, wielding sledge hammers, sprinting full tilt in your direction probably don’t want to stop and chat about your lovely costume.

To Cape Or Not To Cape?

After forking out a heap of cash for martial arts training, along with the occasional night school psychology course, you will want to budget whatever you’ve got left for your shiny new hero suit. Now a lot of you will have some splendid (and maybe crazy) ideas on what you want to parade around in, but let’s get a couple of things straight out of the gate:

Capes are a big no-no! Sorry Bat-fans but if, like me, you agree with the Incredibles approach to costuming you won’t want to get yourself tangled up in a floor length bit of swishy cloth. You will only send yourself tumbling ungracefully to the ground, catch it in a closing door or get the blasted thing wrapped around your neck. Leave the cape at home.

You need something comfortable, warm and durable, something that can take a bit of a beating but still has an ounce of presence about it as you’re sprinting past midnight to the coming dawn, felling bad guys as you go. Take a look at army surplus stores. They’re a great place to pick up some cheap clothing that is used to and has possibly already taken a beating. Don’t forget footwear either. A sturdy pair of boots will serve you well, whether crime fighting or festival going.

While you’re there pick up a Balaclava, not only will it keep the wind off your no doubt attractive cheeks but it will stop those pesky cops from taking a mug shot from those annoying CCTV cameras.

If you can afford it you might want to stretch to a bit of body armour and a helmet, always better to be safe than sorry and as you will be making a bit of a target of yourself it’s probably best to not try and scrimp in this area. Oh and you’re going to need some tactical gloves unless you want to leave your fingerprints everywhere.

Where Do You Get Those Wonderful Toys?

At last we come to the bit that I personally enjoy the most about the Dark Knight; his lovely, lovely playthings. When I was a kid I really wanted a grapple gun, I loved climbing things and thought that this and this alone would complete my 9-year-old armoury along with my Big Stick of Hitting Things With and Dustbin Lid of Absolute Protection Against Anything.

But you as a vigilante crime fighter don’t need this. It’s a cool idea but not all that practical. They are heavy, cumbersome and actually pretty loud, and there’s nothing more obvious than a man in a Balaclava trying to scale Pizza Hut. You’re not trying out with Fathers-4-Justice you are a cold hard angel of renegade justice here to strike fear into the criminal underworld!

Keep it simple. A decent torch (or flashlight for our American cousins), some cable ties to use as handcuffs, a cheap mobile police scanner to intercept crime and if you want to be really swish some sort of night vision set up.

If you really think you need weapons than throwing starts come pretty cheap on the internet, but you will miss over and over again, much more useful would be a crow bar, handy in a pinch as a lethal bludgeoning item and good for jimmying open locked warehouse doors down by the old docks.

A word about guns: BAD! Batman didn’t use a gun, they are a coward’s weapon; and anyway, why would you need to pack heat when you’ve spent all that time training your body to be a lean mean martial arts machine?

Forget get about pimping up your car too. When it comes to transport stick to two wheels.  A well-kept bicycle can get you across town in a jiffy, but if you want to look cool get a motorbike. You can nip through traffic, they’re surprisingly hard to catch in a car and you can park them pretty much anywhere.

Let’s Get Serious…

Finally you are ready! Not only have you trained your body and mind to the peak of physical and mental fitness but you’ve outfitted yourself in your finest hero regalia, you’re tooled up and ready to rock. Now what?

Well… honestly? Leave it to the police. They are the trained professionals whose job it is to tackle all criminal activity. Hang up your costume, put away those toys and for the love of all things great and good take off that Balaclava, you look like a right old silly.

This is the regrettable yet logical conclusion I’ve come to. For as much as I will always love Batman I will never be him, and neither should you try, lest you wish to find yourself doing a stretch at the pleasure of the authorities.

SWAT_Teaser_Poster_L

If you really want to help then join a neighbourhood watch scheme, or even get a job with the police, they are always hiring. Just don’t go running around in the dark, all dressed up, trying to take on career criminals. By all means report crime where you see it, just don’t go endangering your life or anyone else’s.

In the end we don’t have the Justice League to call on when we get in a tight spot. But c’mon, how cool would it be if we did?

True Blood Rant: Season 6 Episode 2

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After the series six premiere of everyone’s favourite, and only, show about bloodsuckers worth watching – debatable as that may be right now – we’re back for another True Blood catch up.

I’d missed Bill’s little sex noise as the three naked blood-covered ladies ‘entered’ him last week – the re-cap made sure I didn’t this time. Anyway, those girls are rather disturbing. I get that True Blood likes its hot naked folk, but these three are just freaky. Well, ten minutes in and we’ve got tits. That’s a start. Bill’s mental again too. Then there’s bloody Lilith. Oh and that crazy thing he does to his ‘meal’ later on.

Bill-true-blood-season-6

We’re back to ‘who the fuck is Warlow’ again now, as those pesky writer folk threw us off with Jason’s new driving buddy. At the moment, Warlow looks a bit like a vampire Slash or something, emerging from his little portal or whatever it was. Not too threatening so far. I’m sure that will change though.

S6_benFinally, someone has caught on to Sookie never actually showing up for work. Seriously, she might be off fighting the vampire war and being part faerie, but people gotta eat! Then pow, in jumps the guy that’s probably going to be her new love interest. Who does he think he is? Being all injured and bloody and needing help when she’s late for work. Tsk tsk. Yeah, he’s half faerie. It’s happening!

I’m not sure how much I trust Ben. His looking for a ‘little slice of something good’ is definitely Sookie, or at least what’s in her pants anyway.

Sam’s story isn’t too interesting at the moment. Lafayette is playing sitter for Emma whilst some activist wants him to come out publicly as a shifter. However, it’s not too long before the wolves come to Battle for Emma. Yawn. Still not interested.

The humans are fighting back with the direction of the Gov’. As if TV needed another evil Gov’ for us all to hate. This one’s got it all though- UV bullets and contact lenses to block glamouring? Those vamps are getting worried. Especially Eric, who paid him a little visit which turned sour. Poor Eric, he’s full of sad faces at the moment and isn’t his usual witty self. He did look cute in his little nerd get-up mind. However, I’m sad to say that my money’s still on him making his True Blood departure in the mid-season massacre or whatever it’s going to be. Now I have a sad face as well.

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Grandpa Nile finally spills the beans on why Sookie Stackhouse is so darn special. Apparently she has some sort of supernova vampire killing power, but she can only use it one as she’s only part fae. If she uses the power, that’s it, she’s human. Sounds all too tempting for Sookie, since she keeps harking on about how she wants to be normal. Also, I’ve grown far too attached to Nilerutger-hauer-on-true-blood in the space of this episode. He’s probably gonna die next week.

We round off the episode with Bill finally coming back to earth after Jessica’s prayer, with the realisation that he can see the future. The future sure doesn’t look good for Jess, Pam, Tara and Eric. We see a large group of vampires detained in a room (perhaps the ‘camp’ the Gov’ was talking about earlier?) before meeting the true death. Worryingly for Eric and I guess Jess, as I don’t care for the other two, rumours of a main character’s departure have suggested it comes via the true death. For you noobs, although why you’re reading this I don’t know, that means facing sunlight. Let’s hope this vision doesn’t come true, because the show ain’t exactly riveting right now and Eric and Jess are far more interesting characters than Sam and  the wolves. 

Quote of the week is a tie, between Jason and, well, Jason. He gets the best lines, I guess he doesn’t have many other uses at the moment. Bless. Well, that’s it for now folks. Keep posted for more True Blood ranting/reviewing next week, and for all you Dexter fans, I’ll be covering the premiere of that as well.

Quotes of the Week

Jason: ‘Prepare to meet your fucking maker Warlow’
Grandpa: ‘I’m not Warlow. I’m your fucking faerie grandfather’

Jason: ‘What the fuck are we eating spaghetti for? Let’s go stake the bastard!’

Monsters University Trailer

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This comes out in just over 2 weeks, I can’t be the only full grown adult to be excited about it… Can I?

GEEK PRIDE CAST EPs # 2 – TANGENT CITY

 No real structure to tonights Pod cast. But we do talk about shark powered Pirate Ships, the Xbox DRM 180, latino Superheroes, Dr Who… and …Cats… lots of cats

(apologies for the bad sound on my Mic.. epic fail!)

 

LISTEN HERE

 

Download HERE

Subscribe on Itunes HERE

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In Memoriam: Richard Matheson, Author of ‘I Am Legend’

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1372111630000-OBIT-RICHARD-MATHESON-jy-03-1306241805_4_3_rx404_c534x401The weekend brought sad news of the passing of Richard Matheson, a beloved and inspirational writer in the science fiction and horror genres. It has been announced by The Writers Guild of America and the Academy of Science Fiction that the sci-fi veteran passed away on Sunday in Los Angeles.


Matheson is perhaps most well-known for his 1954 novel ‘I Am Legend’ which has been adapted for the big screen at least three times in the last fifty years. It was first adapted as The Last Man on Earth in 1964, followed by the Omega Man in 1971 and more recently recreated with it’s original title in 2007, starring Will Smith. Other notable works include The Shrinking Man, along with penning episodes of Star Trek and The Twilight Zone. 

IAmLegend25028Richard Matheson’s ‘I Am Legend’ is definitely up there in my favourite novels, particularly in the sci-fi and horror genre. Considering it was written in the early 50’s, the novel was extremely ahead of it’s time and paved the way for the future of the science fiction genre, becoming a very influential piece of writing.  I remember being rather shocked at how long it had been written when I was reading it, as everything about the genre seemed so familiar.

Whilst the creatures in the novel are vampiric rather than zomtastic, it provided much inspiration for zombie fiction and films that followed. Matheson has been credited for inspiration by Stephen King, Anne Rice and George A. Romero, particularly in his film Night of the Living Dead. In fact, in the most recent adaptation starring Will Smith as Robert Neville, the creatures are presented with more zombie like traits, besides their inability to be exposed to sunlight. 

Matheson’s blood-sucker apocalypse breathed new life into the vampire genre. The vampire ‘disease’ in the novel was considered to have been brought about war and created quite a different effect on people that the one portrayed in the 2007 film. These creatures could walk and talk and we learn that they even look human. They can be staked, killed by sunlight and have an aversion to garlic. Rather different from the mutants offered in the recent adaption, with their constant roaring and likeness to zombies. 
i-am-legend_0
i_am_legend_ver4_xlgHowever, it wasn’t all stakes and gore. Matheson offered us a very interesting character with his Robert Neville, and the idea of an emerging vampire society was something done in ‘I Am Legend’ years before anyone else had attempted to do anything similar. A thought provoking novel with an amazingly written ending, I urge you to give it a read. It’s very different from any of the film adaptations and it’s well worth your time. I warn you though, there’s a dog in this one too, and it’s even more heart wrenching. 

Richard Matheson’s death is a great loss to the genre and his work inspired a whole new generation of science fiction and horror writing. Next time you think about going to see one of these high-budget post-apocalyptic action flicks or latest vampire horror at the cinema, stay home and give ‘I Am Legend’ a read. Because no matter how good it is, Richard Matheson did it first – and he did it better.

5 Most Unnecessarily Complicated Sidequests in Gaming

With the recent news that one gamer has just found a new sidequest in Final Fantasy IX, a game that is now thirteen years old (that’s five years longer than World Of Warcraft’s been running for, to put it in perspective), we thought now would be a good time to look at some of gaming’s other most hard to find, infamous and downright impossible side quests;

 

1) Okami Blockheads

 The ‘blockheads’ in Okami are literally demon walls that bar access to some of the game’s juiciest treasures and secrets. They can be defeated, but the process is rather complicated. Firstly, you must slam into one to stun it. This reveals their weak spots; a collection of dots that flash up on their body. Then you must ‘paint’ the dots in the same place, thereby piercing the guardian’s weak spots. Sound straightforward enough? Fair enough, but not only do the dots only appear for a split second, but you must hit every single dot exactly right; there’s practically no margin of error. On top of that the weak points are also randomly generated, and are different each time. And if you get it wrong? The Blockhead releases an avalanche of boulders to crush you.

 

Unless you're Rain Man, you'll probably need to grab a camera...
Unless you’re Rain Man, you’ll probably need to grab a camera…

 

Oh and if that wasn’t difficult enough, the further you progress in the story the more weak points the Blockheads have. In fact the “Blockhead Grandè” actually has eight different weak spots. Just so you know; the longest pattern an average person can memorise is seven. At this level most people have to use a video camera to tape the scene and refer back to it. It’d be easier to learn card counting.

 

2) Unlocking the Secret Characters in Dynasty Warriors 

Feudal Chinese Hack n’ Slash game Dynasty Warriors has literally hundreds of bonus characters to unlock, but because there’s no mention of them in the game you’re unlikely to even find out about them unless you use a guide. Plus, even if you are aware they exist, you’d have to be a Professor of Chinese History to try and unlock them on your own. See, to unlock any of these characters, you must recreate their real-life historical exploits in-game. Sounds like fun? Well just so you know, here’s a typical set of requirements.

 First, pick this particular battle. Now, find and kill this person in the first minute of the battle. Done? Good, now find and save Surprisingly Weak Ally on the other side of the map before he dies, but 3 minutes after killing the previous person. OK? Now, hope that another ally dies, but they have to die after killing this enemy, all before this cutscene. Think it’s over? Not yet, now you must find and chase this guy before he escapes. That’s the guy that spawns only 20 seconds from the exit. Oh and to top it off, all this must be done on Chaos Mode, without using a horse or any special move. Enjoy!

 

Sounds about right...
Sounds about right…

To make it even trickier, all the unlockable characters are kept secret. So if by some fluke you knew exactly what to do, and were skilled enough to pull it off in the right order, you have no guarantee that the character whose actions you’ve just played out is even one of the ones in the game. Good luck, general!

 

3) Batman Arkham Asylum; Arkham City Plans

Back when Arkham Asylum hit the shelves, millions of players picked up the game and spent hours exploring the beautifully gothic island from top to bottom. Many found all the hidden interview tapes. Others used all their cunning to find the Riddler Trophies. Others still probably scoured every inch of the island trying to find the fabled Chronicles of Arkham. A few might have even achieved a perfect 100% completion score.

What no one ever knew, however, was despite their 100% completion; one final, ominous secret still remained. Contained in a practically undetectable room was a secret that was to remain undiscovered for over six months.

Any Arkham fans will have been in the office of Warden Quincy Sharp. But what no-one ever knew was there was a secret room; walled off, completely unremarkable and undetectable even with Batman’s detective mode, but still breakable. With no hints in the game the only way you’d know it was there is if you were to randomly decide to run around in that particular room using Batman’s explosive gel and detonating it for no reason. Even if you did, chances are you’d still be out of luck, as this particular wall is the only reinforced one in the game, requiring more than the usual one charge to break it down.

Hard? You bet. Impossible? Well, yes, as it turns out. This secret was hidden so well that the only reason people know about it today is because the developers had to reveal it themselves. After keeping an eye out for internet rumours for six whole months and finding not even a single rumour, never mind the expected explosion of news of the discovery, the developers had no choice but to let the cat out of the bag. But why the rush, you may ask? This is nowhere near compared to Final Fantasy IX, so why didn’t they just leave the secret be? Simple; the secret was nothing less than the announcement of Arkham Asylum’s sequel.

 

"Wait, they don't even have Wayne Tower on here?"
“Wait, they don’t even have Wayne Tower on here?”

Yes, Quincy Sharp’s secret room contains plans and blueprints to the development of Arkham City, a vision obviously made real in the game’s sequel. World’s Greatest Detective? Pah.

 

4) Metal Gear Solid 4: Guns of the Patriots Platinum Trophy

Perhaps not exactly a sidequest but it’s my list and I make the rules. Besides, the lengths you need to go to if you wish to acquire this platinum trophy more than earn it a place, and I’ll show you why. See, MGS4 takes the already difficult task of winning a platinum trophy to the next level, by making many of its regular trophies nigh on impossible to win, full stop. Trophies like the infamous Big Boss Emblem, which require you to;

Complete the game in less than 5 hours

Not die

Not use any health items

Not use any special items

Not kill anyone except bosses

Not alert anyone

 

"Hell, for that i'd want that tshirt delivered on a golden version of Han Solo in Carbonite, carried by 12 Valkyries, heralded by god damned kazoos"
“Hell, for doing all that I’d want it delivered on a golden clam shell carried by 12 Valkyries, heralded by god damned kazoos…”

How anyone could do that alone is beyond me; to win just one of these trophies would be an accolade for anyone. But to win the platinum trophy is an effort that only an elite handful gamers could ever hope to achieve. In total it requires players to play through the game a minimum of 8 times, and that’s only if each playthrough is planned thoroughly in advance and is performed absolutely perfectly with not a single mistake. I think I’ll stick with trying to platinum My Little Pony.

 

5) Final Fantasy X; Penance

Let’s be honest, now. Final Fantasy is probably the king of well hidden, unnecessarily long and downright impossible sidequests. This article could contain nothing else apart from Final Fantasy games, but for the sake of variety we’ll just concentrate on what is probably the hardest boss fight in any Final Fantasy game; Penance. If you wish to take on this endgame super-boss, then here’s what you’ll need to do just to stand a chance at unlocking the thing in the first place;

a)       Finding every legendary weapon. Fairly straight forward, except for the fact that the game doesn’t even tell you they exist, never mind where they are. Of course they’re practically useless until you unlock their potential, by….

b)      Finding every sigil, each of which won for performing a frustratingly difficult task. Some are luck-based and require godlike reflexes, such as dodging 200 lightning boltsin a row. Others are time consuming and require encyclopaedic knowledge, such as collecting 26 primers, many of which can be lost forever if you don’t know exactly when and where to find them, then deciphering a riddle, which must be put together from fractions scattered all over the world.

c)       Acquiring every Overdrive Technique. Another set of long, arduous tasks, requiring hours of backtracking, impossible knowledge, guesswork and luck, but essential nonetheless.

d)      Acquiring every item in the game. Combinations of items can bestow all sorts of advantages thanks to Rikku’s alchemy; however the best effects can only be made with the rarest items, ones that can only be won once, or stolen from incredibly powerful monsters.

e)      Levelling up every character completely. Self evident, but not as easy as going from level 1 to 100. Instead, you must use a variety of hard to obtain items to navigate and fill every single node on the game’s humongous Sphere Grid.

 

No wonder Auron started drinking...
No wonder Auron started drinking…

With that done you might actually survive just unlocking Penance; a task which involves defeating every single Dark Aeon, each one an optional super-boss which would be more than a match for the most prepared of players. Even the weakest can one hit kill your entire party, and they only get more difficult.

Assuming you’ve managed to get this far without hiding under the covers and crying, or sending many, many angry letters to Square Enix; you’ll be able to go toe-to-toe with Penance itself. He has no less than 12 Million Hit Points, and two arms which also have 500,000 HP each. Penance is so powerful that a brief handshake would be enough to kill any team member instantly, unless they have virtually every buff in the game. Even they don’t kill you; most attacks cripple you with a myriad of negative effects. But the pain doesn’t end there. Penance goes into overdrive when its health is low, making every attack deal 99,999 damage and 9,999 MP; your character’s maximum HP and MP.

 

"That's all well and good, but what the hell is that spinny thing on it's head?"
“That’s all well and good, but what the hell is that spinny thing on its head?”

And if you still somehow manage to win? What super-secret custscene do you get? What glorious award awaits? Your ultimate reward is….a Break Damage Limit accessory. The one most fundamental item needed to defeat Penance in the first place. Ha, bloody, ha, Square Enix.

 

Have we missed any? What’s the hardest quest you’ve ever played? Let us know below!

Comicon film coming to screens Friday

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We Nerds and Geeks are the forever outcasts; we are judged and bullied sometimes before we are even aware that loving something such as comics or tabletop gaming could bring about such a hateful response. So we resorted to gathering in small resistance bunkers (town halls or friend’s houses), hunkering down (playing D&D) and preparing for the apocalypse (no, really).

you. you'll be the first to go.
you. you’ll be the first to go.

But then came Cons. Conventions for all breeds of nerds to hangout and be king or queen for a day, to befriend like minded people and talk about those myths and legends we have all whispered amongst ourselves, to discuss plot holes in our favourite movies, and as one wonder why the hell Horse Armour was an acceptable DLC for Oblivion.

It wasn’t. At all. And don’t even get me started on the cat people.

"n'aaaw does kitty want aTHEYSTOLEMYWALLET"
“n’aaaw does kitty want aTHEYSTOLEMYWALLET”

And the greatest of all those cons is the Mecca for all nerds, geeks and dorks: San Diego Comicon. The absolute hub attended by over 140,000 people for everything you ever wanted and where we at GP would like to live. Forever. But alas those of us that can’t afford it must trudge through our daily lives, hoping that one day we too can make the Pilgrimage.

But not all is lost, for a documentary of last Year’s Con has been produced by director Morgan Spurlock, called  Comic-Con episode IV: A Fan’s Hope. It is an intimate look at Convention life, with multiple stories such as aspiring comic book artists, a cosplay designer, and a guy looking to propose at the con. It contains an absolute Hulk of a cast: Our king Joss Whedon, ultimate stoner Seth Rogan, genius Eli Roth, brilliant Harry Knowles, Hilarious Seth Green and my idol, Kevin Smith.

I love him. Hard.
I love him. Hard.

The Prince Charles Cinema in London has a special Cosplay screening at 6:30pm, Friday 28th June, for as low as £8.50 you and your friends can get in costume and watch with a host of like minded people, and soften the blow of not being able to attend this year. Tickets are still available, so book now here to avoid disappointment! For those of you still unconvinced check out the trailer below, wipe that smile off your face and do some serious booking!

Did I mention that Stan Lee’s in it to? Oh. He totally is.

http://youtu.be/Np-Sgz5Ra4g

 

More Than Honey — 8 GPPs

Many geeks love the post-apocalyptic genre. End times are fascinating to us for a great number of reasons. We’ve all enjoyed seeing marauding bandits roam the wasteland only to get dealt with by leather-clad anti-heroes. The origin of the total destruction of civilization plays a significant role in the realism of this type of setting.

Some settings are drawn directly from real world concerns about what the future holds. The Mad Max series of films imagines a world without fossil fuels and the collapse that ensued. That setting was directly inspired by the Arab Oil Embargo which threatened the economies of the developed world.

Ecological threats can be just as inspiring for the post-apocalyptic milieu. More Than Honey is a Swiss documentary about the global epidemic of unexplained bee deaths. All over the world, bees are suffering from a mystery syndrome called Colony Collapse Disorder (CCD).

I’ve followed this looming biological disaster for several years now. The impact of bees on food supply is astounding. According to the film, a third of our food is a direct result of bee-driven pollination. Given the exponential rate of population growth, a sudden disruption to food crops could have devastating effects on human health and global stability. Bees are indeed more than just honey.

mth4 This film introduces the audience to the secret lives of bees. Many experts and apiarists are interviewed to discuss the realities facing the health of bees. These are not only informative but also surprising. Some of the most amazing facts from the documentary are the parallel processing power of hived bee brains, their decision making capabilities, and the complex society within the hive.

An important theme that the filmmaker illustrates is how industrialization and over-domestication has weakened and sickened the bee populations of the world. Entire regions of China have no bees and the pollination is painstakingly carried out by hand. The United States’ industrial-scale bee-keepers treat our furry flying insect friends like little machines. The consequences for so thoughtlessly disrupting nature is a point that Imhoof makes with subtle consistency.

mth5 You might become a bit disgusted with the idea of A Clockwork Beehive by the end of the film. This visceral reaction is another success for Imhoof. The best parts of the documentary were the macroscale shots of bee life. The visuals were some of the most stunning moments in documentary filmmaking I’ve ever had the pleasure to watch. It makes it so much easier for the viewer to relate and empathize with bees as fellow living creatures. You are left with a respect for their own inherent dignity. 

As a nature documentary, an expression of activism, and an artful film, More Than Honey is a remarkable success.

Rollin’ Bones Reviews: An Introduction to Board and Card Games

Hello, and welcome to my first article writing for Geek Pride! Little bit about me: I’ve been playing board, card and table top games since stumbling across Magic the Gathering way back in the 90s, and have been hooked ever since; so much so I even moved into games design myself!

For each of these articles, I’ll look to review some of the best (and worst!) card and board games out there, giving my 2 pence on mechanics, theme and the most important factor, the Fun Factor!

So let’s start with what I consider ‘The Big Three’. These three games show three completely different archetypes. Many of the modern board and card games are evolutions of these big three, and have been staples in the majority of the nerd gamer’s collections in the past two decades. Without further ado, let’s take a peek!

Settlers of Catan

So this one has already been reviewed on this website, and I won’t repeat what has already been written. All I’ll say is that SoC, with its ‘new’ board every game and numerous strategies for winning mean players can switch up to different play styles if one plan isn’t working. The rules walk the line of complexity and style, making the game accessible to all ages.  An absolute must for anyone.

Carcassonne

The tile-laying game based on the history of the French town of the same name, players are asked to shape the layout of a region in the landscape. Players build roads, lay the fields and raise mighty cities whilst distributing their own followers to the expanding board in a bid to score the highest points. The rule set is very simple, yet the tactical depth it presents is amazing; players need to think two steps ahead to prevent opposing followers slipping in a scuppering their carefully laid plans. Plenty of expansions keep the game fresh, and it’s the perfect game for starting an evening of gaming as play time comes in at under an hour.

Dominion

The first of its kind, Dominion invented the archetype known as the ‘deck builder’ game. Players start the game as a Monarch with a basic set of cards, each representing the gold in their coffers or the buildings of their small town. As the game progresses, players get a new hand of cards each turn with which to ‘buy’ new and better buildings and coinage, which then go into your personal deck (your ‘Kingdom’) thus improving the quality of your hand in later turns. Players win by buying the best cards, with the quality of the deck being the deciding factor at the end of the game. A real mould breaker, this game spawned many imitators (some good, some not so great).

 

So those are my Big Three. Next time I’ll look more in depth into some of the more modern games available at your local hobby shop.

Got any games you’d like to discuss? Got any play experiences of your own you’d like to share? Or just inspired to find out more? We’d love to hear all about it, so get commenting below!