Home Blog Page 279

Super Puzzle Figher 2 Turbo HD Remix Review

Super Puzzle Fighter 2 Turbo
Super Puzzle Fighter 2 Turbo

This game might have come to the Playstation Network/XBLA several years ago now, however it has only just been brought to this writers attention. It will never be a smash hit of a game, it won’t turn heads like The Last of Us or Remember Me but it is still extremely fun. And when it all boils down, that’s what makes a good game.

The new HD Remix version has been updated with 1080p HD graphics, several new game modes, improved game balance, new stage backgrounds courtesy of Udon Entertainment and the all important online play.

Ryu V Ken
Ryu V Ken

Despite having first come out in Japan in 1996 it is a timeless classic of a game, the colours and vibrancy alone make it visually stunning. Whilst it has a fun and at times challenging single-player mode it really comes into it’s own through it’s multi-player capabilities. You’ll be equal parts frustrated, as you are a block away from winning to lose it through an unbelievable combo, and  equal parts elated, as you manage to reverse a sure defeat by delivering a devastating move to destroy the other players screen.

Felicia Versus Morrigan
Felicia Versus Morrigan

At first glance you will believe that Capcom have just cashed in on a lucrative franchise and is nothing more than a cheesy Tetris clone. A pair of randomly coloured gems descend down a 12×6 rectangular area, it’s your job to match them up and shatter them before your screen fills to the top. This sounds simple, until of course you factor in the two-player experience, you need to be able to think quickly and decisively. Do you pair up your gems with others to build bigger Power gems and unleash larger Counters to disrupt your opponent or smash them quickly in order to ensure your screen doesn’t get overwhelmed.

 

The Legend: Akuma!
The Legend: Akuma!

Your starting characters include the peoples favourites, Ryu, Ken and Chun-Li from Street Fighter 2, along with Morrigan and Felicia from Darkstalkers. There are also some Hidden Characters, one of which has to my favourite fighter Akuma! 

Puzzle Fighter will never make it into my top 5 games of all-time, but it’s fun, very enjoyable and is a good little multi-player that will cause just as much hostility between you and your friends as any first-person shooter or sports game. Trust me, I know.

Real Soccer Opens Up The Beta Test

Most football games are relegated(see what I did there?) to either management titles on the PC, or Fifa games on consoles… however developer OnNet are looking to fill the void left by the end of the football season, by opening up the beta test of Real Soccer to EU players.

Real Soccer

“Timing for Real Soccer Open Beta is perfect for curing the post-season blues”, said Kyeong Youn, Production Director from OnNet Europe. “We encourage players to use this time to build their players, hone their skills and execute the strategies that their favorite coaches should employ during the regular season”.

The open beta also comes with a few incentives – you can win Amazon vouchers as well as in-game currency when you play for a certain length of time… not to mention players that participated in the beta and return in the first week of the open beta will be rewarded by OnNet Europe with special in-game items.

Join the beta by visiting the official Real Soccer website here.

Real Soccer

If you’re a footy fan but haven’t heard of Real Soccer before, then here’s a quick blurb on the title:

Real Soccer will exercise your football strategy and execution skills through dedicated practice and friendly competition to keep the season going! Providing a realistic football experience online, in Real Soccer you can defeat sophisticated AI or play against other players from all over Europe to reign supreme. Featuring full customization options, you must first create a unique look for your character and then choose from any position, (including goalie), to steadily improve your character’s skills and earn new customizations through diligent practice. Once you have built the perfect player, you can challenge Real Soccer’s strong AI opponents, or join online leagues to compete and interact with other players throughout Europe. You can also create clubs of your own to battle it out against friends and other players in front of a vocal, energetic stadium crowd.

Dungeons and Dragons: Chronicles of Mystara Review – 9 GPPs

D&D: Chronicles of Mystara is a downloadable HD console release of  two arcade games created by Capcom, based on the Dungeons & Dragons tabletop role-playing game and set in the Mystara campaign setting Tower of Doom (originally released in 1993) and Shadows Over Mystara (1997).

At first glance this appears to be a rip-off of the Golden Axe games, and I can’t help comparing it with them; however it doesn’t take long to see that it’s a bit more than that. Chronicles of Mystara somehow manages to incorporate RPG elements into a 2D hack ‘n’ slash arcade fighter – I would say it’s more of a fighter at heart though, as the RPG side is moderate, but  still adds a refreshing layer of depth to the proceedings.

In both D&D Campaigns there are several different characters to choose from, each with different fighting styles: melee, magic and a combination of both and each their own abilities, spells, and weapons; all of which can be accessed from their inventory. Extra character specific items can also picked up after defeating enemies, which when used really add to the otherwise limited combat.

D&D1

 

Whilst the RPG elements in themselves are very impressive, there are a few other things I’d like to mention which sets this game apart from similar incarnations, such as the aforementioned, Golden Axe. For a start, Chronicles of Mystara has a wide variety of creature & boss types from the D&D universe, all with their own attack patterns, strengths and weaknesses, whereas in Golden Axe most enemies were human and the bosses were all very similar to one another, both in appearance and combat style. 

Also, unlike GA, there is the ability to choose your own path, giving you a different experience each time you play and allowing the developers to introduce the many hidden rooms full of treasure, items and..TRAPS!

A great feature of this game is its challenge system; various challenges for you to complete in order to gain more experience points, and if you play the game in 4:3 you can view your progression on the side bar. Typical challenges require killing enemies with a specific weapon type or collecting a certain amount of treasure in a set time. The XP points can then be used to unlock things like concept art, posters and advertising.

Best of all  are the different ‘rule type’ unlocks, which can make the game either easier or more difficult depending on which you choose. These include ‘vampire mode’, which allows you to regain health every time you damage an enemy, and ‘hedgehog mode’ where you bleed gold instead of health (I’m assuming this is a very subtle Sonic reference… I like it.)

The graphics look pretty clean, especially with the HD makeover. The sprites are fairly large and nicely detailed, the backdrops look good and there’s a great use of colour.

D&D3

Games of this type never take long to play through but each Chronicles of Mystara campaign takes over an hour to complete… which may not sound like a lot but in comparison, Golden Axe campaigns only last about 20 minutes. In addition, the campaigns are highly re-playable due to the level branching, varied classes, challenges, and of course their online mode.

The addition of online mode is where this version really comes to life. Up to 4 players can join a game together and drop in and out at any point. You can create your own game and set your own preferences, including how many players you will allow to join and making your own custom rules, or alternatively, they have provided a search engine to enable you to find the game that best suits you.

In my experience, online modes in retro games can tend to suffer from performance issues, but it copes very well with just a brief pause when a new player is joining and otherwise no real issues that I’ve encountered. Playing Chronicles of Mystara in multi-player mode is much more fun than just on your own: it makes it a bit easier to stay alive more than a couple of minutes, and whilst working as a team you find more depth to the gameplay. 

D&D4

All being said there were a few things I wasn’t quite keen on… Although the inventory system is a great part of the gameplay, it can be fairly tricky to scroll through all of your items while you’re fighting, especially on Shadows Over Mystara which has an inventory with several tiers. I also found that the game forces you on a bit too quickly after beating enemies, which often doesn’t give you enough time to pick up all the loot they dropped or open treasure chests. Finally, there were a few graphical glitches which looked really bad when they occured, but they weren’t too frequent to cause any major concern. 

Conclusion

Chronicles of Mystara is a great game and though it may seem a bit expensive at its price of approx $15/£12 a pop for a retro arcade game, Capcom have provided a chunky amount of extra content for this release so I think it is well worth paying a bit more for. I’m sure fans of the original co-op version will love it, and you can take my word that it doesn’t need to rely on nostalgia alone; A must have for all retro game fans.

Geek-Pride Exclusive Interview: Smooth McGroove

Smooth McGroove with Charl
Smooth McGroove with Charl

Recently I managed to catch up with Youtube sensation and video-game a-capella singer Smooth McGroove (Max Gleason) and ask him a few questions. These ranged from the possibility of touring to the evolution of his musical work and favourite games.

Dear Mr Gleason, in your interview with Daily Dot you said, ‘I’d eventually like to make arrangements of an entire game soundtrack’. Have you given much thought to which game you would love to make the soundtrack for?

SMG – Pretty much any game I grew up with, including games like Link to the Past, Mega Man, or Street Fighter.

On a similar note, what kind of game do you think your style of music would accommodate most?

SMG – That’s probably up to the people that listen to me, because I always pick songs that I want to do regardless of the style. Some people tend to like the more upbeat songs I do, but I also enjoy doing melancholy tracks.

Smooth McGroove singing Guile's Theme song from Street Fighter 2
Smooth McGroove singing Guile’s Theme song from Street Fighter 2
Do you feel that you’re a better drummer than a singer, have you ever thought about evolving your style and introducing that side of your musical talent into your videos?

SMG – I do feel that I have a bigger skill-set as a drummer, but I’ve learned recently that the human voice has much more flexibility than I ever thought.  If you watch the first few videos on my channel, you’ll see some songs that I played drums, guitar, bass, and wrote lyrics to.  I’d like to eventually do more songs like that.

Are there any of your peers that you get along with really well? Or who you would like to do a future collaboration with?

SMG – I like to keep collaboration opportunities open, though I think I work best alone.  There are several people I’d like to work with though, so anything’s possible.

Super Metroid
Super Metroid
As of writing this, your latest video ‘Super Metroid – Prologue Theme’ has garnered over 40,000 views in a mere 16 hours. Did you ever think back when you started your Youtube channel back in December 2012 you would become as well-known as you have?

SMG – I absolutely never thought this would happen, but I’m very grateful that people have enjoyed my videos as much as they have.  It still shocks me when I look at all the people commenting on my YouTube videos.  I remember feeling great when I’d get 100 views on my early videos!

I see through your Venture Beats interview that you’re a fan of all the greats, Mario, Metroid, Zelda, Mega Man but what would you say is your favourite game/franchise and what about it makes it your favourite?
 
MegaMan
MegaMan

SMG – I can’t say that I have an absolute favorite, because I enjoy different types of games for different reasons.  For me, though, it’s hard to beat a well-made RPG :]

You mention that you started out with an Atari, Mega Drive and SNES, have you managed to keep ahold of all these consoles? Most gamers I know got rid of their first couple of consoles and deeply regret it, I know I’m the same with my Amiga and even games like Zelda: Ocarina of Time for the N64
SEGA Master System
SEGA Master System

SMG – I don’t remember much about our Atari besides that fact that my father traded it in for our Sega Master System.  Sadly, my mom gave away the Sega when she thought we didn’t play it anymore. I’m still sad about that 🙁 I still have my original SNES, N64, and PS1 though, including almost all the games!

If you could change one thing about Gaming History what would it be?

SMG – I still wish Sega would have made it through their hard times and kept making consoles.

Where do you see yourself in the future? Could you ever see yourself delving into TV themes or Cartoon themes?
Smooth McGroove's album VGM Acapella Volume 1
Smooth McGroove’s album VGM Acapella Volume 1

SMG – I have thought about doing something different like that, but for now I’m having a great time with video game songs ^.^

Given that your music is created by layering tracks, are there any technical difficulties or barriers to going on tour? Is going on tour something you might be interested in or would you prefer to keep things strictly YouTube?

SMG – I’ve thought about that quite a bit, actually. I’d have to have pre-recorded video/audio backing tracks and play them on one or more screens while I stand on stage and sing the main track. I don’t have the funds to do that right now, but maybe it’ll happen in the future. It would take a lot of time to set up and perform like that, so I’d probably have to take a break from doing videos if it ever happens.

If you want to check out some of Smooth McGroove’s video’s click here: YouTube Channel

Infographic: Highest Grossing Movie Franchises

0

Buzzfeed bring you and a visually pleasing infographic of the highest grossing action/adventure movie franchises to date. I particularly like the breakdown by Bond and it’s nice to see a classic like Lethal Weapon make the cut, I am of course very disappointed to see Twilight rear it’s ugly, sparkly vampires suck, head, My husband found this and decided to test my knowledge, I got four out of the top five correct. How did you do?

enhanced-buzz-wide-28265-1372291544-15

[Source: Buzzfeed]

SNK’s Samurai Shodown II hits iOs and Android.

0

Fans of Haohmaru and Hanzo Hattori rejoice as SNK’s classic arcade game Samurai Shodown II is coming to iOs and Android.

Regarded by many as being SNK’s best the new port will have additional features fitting its new home including bluetooth multi-player and one button special moves so even new players can join in.

SNK’s Samurai Shodown 2 can be picked up for £5.99/$8.99 on the iTunes App Store and Google Play Store. Just make sure you’re running iOS 5.0 or later for Apple devices and Android 2.3.3 or higher on Android.

Aphrodite IX #2 – 8 GPPs

0

Aphrodite helps Marcus recover the body of Glamrung. Chronos sets his mind on2013-06-29_2002genocide and Burch manipulates Aphrodite into a precarious position.

The idea of another title set on a post-apocalyptic Earth may be met with indifference and an apathetic roll of the eyes, but this relaunch of Aphrodite IX has far more going on than that setup may imply.

With the majority of the Earth now covered in a toxic atmosphere, its only inhabitants are warring factions dwelling in separate cities: one home to Marcus and his kin -the descendants of people genetically engineered to survive in inhospitable environments- the other, Chronos and his kin, who utilise cybernetics to deter aging, living unaturally long lives. The former are living under a theocratic monarchy, and the latter under a totalitarian ruling party, and another skirmish between the two leads to Aphrodite being discovered by Marcus, and later Burchs being discovered by Chronos.

This is a rich backdrop for any story, but it’s the extra details that make this an even deeper story. Marcus and his kin use genetically-engineered creatures (not unlike dragons of ancient myth) for transport and bond with them from childhood. Death is honoured by his people, in stark contrast to Chronos and his kin, who just replace anything suffering the effects of age with cybernetics until they became more machine than organic.

Against this backdrop Aphrodite, finds herself helping Marcus recover the body of Glamrung- his mount, who died in the skirmish that uncovered her cryochamber.

Writer Matt Hawkins layers the story with numerous examples of Aphrodite using her various abilities, like changing hair colour and secreting powerful pheromones, as well as combat techniques and threat analysis.

Aphrodite scouts for Marcus.
Aphrodite scouts for Marcus

There are two distinct narration boxes: one for Aphrodite’s thoughts, and the other for the concise analysis of her situation and actions.

Whilst Aphrodite has befriended Marcus and his kind, Mr Burchs, Aphrodite’s handler, has revealed her true nature: an assassin capable of being remotely operated and tracked, with a built in failsafe of being unable to recall carrying out her mission in case of capture.

Aphrodite is oblivious to her true nature, one derived from both genetic manipulation and cybernetic enhancement, and wonders as to how and why she can do the things she does so effortlessly.

The contrasting sides of this dichotomy prove good ground, as Aphrodite is concerned at the blankspots in her memory whilst Burchs and the nefarious Chronos revel in the disharmony they create.

Aphrodite also finds herself involved in a love triangle of sorts as Marcus, soon to be wed to Lina to maintain unity over his people, is attracted to the mysterious and deadly stranger much to Lina’s chagrin.

Burchs searches for something.
Burchs searches for something

Whilst Hawkins provides a story full of interesting characters and intrigue, Stjepan Sejic proves yet again that there really is no-one else like him when it comes to art. Handling everything with style from Marcus and his people’s brave mission to emancipate Glamrung’s body atop their mounts amidst fire and chaos, to the appearance of the council which Chronos addresses, who are almost entirely machine with only their heads partially organic, to the various locations and the frenetic actions of Aphrodite herself.

Sejic’s art is a masterful display of composition and character design which renders both dialogue-centric scenes, like Marcus interrogating a prisoner, and action scenes, like Aphrodite taking out several of Chronos’s men, with the same skill.

Hawkins’ writing is a little on the dense side with lots of text throughout, whether it’s internal monologues, narration boxes or dialogue, which some may view as a problem although it strikes me as value for money having a title you actually have to read.

If there’s one problem with Aphrodite IX it’s that in the hands of a lesser team it could go down an inherently misogynstic route; a stunningly attractive woman who can be remotely operated and not remember anything she does or is done to her? On face value this seems disturbing, but this take on the character is a far less T&A-centred affair than the origins of the character.

Affordable Geek Papercraft

Stewie, Minion, Gir, Mario, Garfield, Pokeball and more
Stewie, Minion, Gir, Mario, Garfield, Pokeball and more

Seeing the recent Geek Pride post put up by our own Katie Fairfield I thought I should weigh in with my find online. It may be a little easier than Geekigami but the results are still the same, very fun indeed. The original templates which spawned the idea are from Chris Beaumont, however many other guest artists have sprung up on the site. 

All you need to do is, DOWNLOAD -> PRINT -> CUT -> FOLD and you too could have your own Big Daddy, Grr or Companion Cube. 

Nerdgasm
Nerdgasm

The list of popular culture or in my eyes geek-culture figures you could have is seemingly endless, be you a fan of Metal Gear Solid, The Watchmen or even Adventure Time you’ll find something here you may want to make. 

Run! It’s a Creeper!

And for the mere price of a sheet of A4 paper and ink, it’s a much cheaper way of showing your appreciation and love for your favourite series, films or computer games. Especially if you, like me, can only but dream of having enough money to spend on this.

Do Superheroes Need to Have Superpowers?

0

I’m an argumentative sort of person, I always have been. It’s not something I particularly like about myself, and a lot of the time I wish I could keep my mouth shut, but I find words just tumble out no matter whether I want them to or not most of the time, and I get myself into trouble.

Mostly this is inconvenient for me, but sometimes… just sometimes… like if someone is being really sexist, or racist, or when I get asked who my favourite superhero is, and I say Batman, and then (sometimes) I get told that Batman isn’t a real superhero. These are the times when I’m glad that my mouth explodes and says things before my brain processes them.

It always annoys me so much when people say that Batman isn’t a real superhero. I know why they say it, and I can understand why they think it, but they simply have no idea how wrong they are when they say things like “Batman doesn’t count, he has no powers”. Then I just have to argue the case, because of course he does count, more than most in my opinion. I think the fact that Batman has no powers IS his superpower. He needs to be so brave, and strong, and committed, and these things don’t come easy. He has to train and work harder than anybody else, and he does this just so he can make the world a better place. Can any of you say that you would be able to do that? How can people say that doesn’t count?

When you compare heroes who don’t have power to someone like Superman – who has all the power you would need to fight against evil – or the X-Men, a huge team of people with superpowers who all back each other up, it becomes crystal clear who you should admire the most. The people who weren’t born with powers or fancy mutations, the people who didn’t accidentally poison themselves with gamma rays and turn into big green monsters, they’re the ones who really chose to be who they are, who purposely made themselves into the strong, brave heroes that the world looks to for help.

Of course it’s awesome that all these heroes who have great powers use them for the good of mankind. If they weren’t so selfless they could use their powers to do fun stuff. But they don’t, they do good things instead, to help the world, and this is very commendable.

What about the heroes who don’t have powers then? There are quite a lot of them I’m sure, but I’m not an encyclopedia so I’ll just name a few. As well as Batman there is Iron man, Hawkeye and Arrow. And if you haven’t seen a movie called Super, you should. Rainn Wilson plays Frank Darbo, who transforms himself into the Crimson Bolt to save his wife, even though she totally doesn’t deserve it. Sheer stupid blind bravery at its best. Crimson Bolt is up there with Batman in my estimation. In fact he’s probably even braver than him because even though he has no money for fancy weapons, no training, no clue what he’s doing and no idea how to do it, he still tries his damned hardest, even though he knows he’ll probably die.

Most of the more well known heroes who don’t possess great powers come from a very wealthy background. Money, mansions, money, cars, more money. Anybody in real life who was born with a silver spoon in their mouths are usually not people we look up to. Neither are Bruce Wayne, Tony Stark or Oliver Queen. They’re just spoiled millionaire playboys who have smug expressions and throw sexy parties with lots of girls. Except we know they’re not really like that, we know their secret. Although Tony Stark being Iron Man isn’t a secret… and he is quite smug and spoiled… so let’s leave him out of this for the moment.

Bruce Wayne and Oliver Queen trained for years specifically so that they could use their skills to fight against evil. They pretend they only use their money for sexy parties, but in reality they are using it to make armoured cars, motorbikes, amazing weapons, advanced computer systems and so much more. Their goal in life is to clean up the cities in which they live, or to die trying. And they could very easily die, they know this.

Superman on the other hand doesn’t have to fear death. Until of course someone evil inexplicably gets their hands on some kryptonite somehow… But mostly, in his day to day crime-fighting, he doesn’t ever have to be afraid. He just catches criminals, picks them up, flies to the police station and gives them to the coppers. Simples.

Don’t get me wrong, I love Superman, he’s a good man, he was raised well by two lovely parents who taught him good from bad and wrong from right, but he never has to be brave, he doesn’t need to spend his days training, he didn’t have to learn ninja skills. He just needed to be sent to live on a different planet than the one he was born on. I’m also a huge fan of the X-Men and The Hulk, I’m not trying to put them down or say that they’re less important. They are just as good, just as important, they just haven’t had to work as hard for it.

If you were a superhero fan growing up, you probably spent some of your time aiming your wrist at walls, hoping spiderweb would come out. Or getting really mad and hoping you’d grow huge muscles and your clothes would all rip off. I know my cousin tried to fly and broke his arm, and I personally was always trying to move objects with my mind. Still do sometimes actually. But our powers never came, so we never got our chance to fix the world. For those of you whose powers did come, well done on keeping it secret. But for the rest of us who never developed our superpowers, why didn’t we fight crime anyway? Sure, some of us became soldiers or police officers, and that’s a good way of fighting crime as long as you’re not one of those ‘bent cops’ we see on TV. The rest of us just went on with our lives and let crime get on with its life too. Why didn’t we try to become Batman, or Arrow? Or even Zorro, or The Lone Ranger? They don’t have powers, we could have been like them. Vigilante crime-fighters who want to make the world a better place.

I think they’re super.   

Shadowrun Fifth Edition Gets Release Date

0

Whilst Shadowrun fans are waiting eagerly for the release of Shadowrun Returns – the new take on old-school RPG gaming for PC owners from Harebrained Schemes – there’s good news for fans of the tabletop RPG too, with the announcement of Shadowrun: Fifth Edition from Catalyst Game Labs.

SR5-Slider-Announcement

Interestingly Shadowrun Returns and Shadowrun Fifth Edition are set in different times in the same universe, with the former taking place in 2054 and the latter being set in the 2070’s, allowing gamers to experience different shades of the Shadowrun world.

The Fifth Edition of the tabletop game will be on shelves August 2013 with a limited edition being available (specific details yet to be released).

For more on Shadowrun Returns check out Harebrained Schemes

For more on Shadowrun Fifth Edition visit Catalyst Game Labs