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Crowdfunding the highs and the lows of being a backer – a cautionary tale.

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Crowd-Funding-Platforms-Fine-Print

Recently crowdfunding has become a pretty big thing and  is used to raise funds for pretty much anything within the guidelines set out by the platform, whether it’s Levar Burton’s phenomenally successful Reading Rainbow campaign, to the recent Veronica Mars film and the critically acclaimed art house tinged revenge thriller Blue Ruin ,crowdfunding allows for the creation of numerous books, comics and other things.

Crowdfunding isn’t an easy win though, anyone thinking that people will pledge money towards anything after the success of Zack Brown’s Potato Salad needs to wake up and smell the reality, it should be noted that Brown recently held a massive street party called “Potatostock 2014” and has teamed up with a local charity which helps fight hunger and homelessness following the massive success of his campaign.

Anyone thinking they can just bang something out over a weekend and watch the pledges pile up will be in for a rude awakening once their campaign goes live. If your price points aren’t right then no-one will be pledging anything and lets not forget that not crunching your numbers properly can leave you massively out of pocket when it comes to delivering physical rewards, especially to other countries.

I’m a big fan of crowdfunding as anyone who follows me on Twitter will know (Follow me @Wolverinesclaws for randomness andSQUIDDERcasewrap occasional missives from the frontlines of Retail Hell). Two campaigns have really highlighted to me the big contrast between how crowdfunding campaigns can be done and how they should be done if campaign runners want to make a good impression and make people think about backing future campaigns.

Both of these campaigns were by indie comics creators the only difference being one has a higher profile than the other. One of these campaigns was The Squidder from art collective/publisher 44 Flood (which is comprised of  Ben Templesmith, menton3 and Kasra Ghanbari), the other being NO SLEEP TILL….. NYCC from indie publishers Creature Entertainment and Cosmic Times. Both campaigns were successful with both exceeding their goal, The Squidder dramatically so, my aim is not to compare how successful they were but rather what happened afterwards and how they communicated with backers- which I know as I’m one of them.

The Squidder has issued 37 updates from December 2013 to present averaging one every week or two to within days of each other, these included several videos in which Templesmith explained his creative process at the start of the campaign with others featuring photo’s of various things as things progressed. One of these videos in July, following an update at the end of June stating the book was finished and set to be printed, featured the team at 44 Flood explaining the delay in printing of the hardback book which had an estimated delivery date of May 2014, whilst the single issues of the The Squidder were set to appear on shelves imminently from indie publisher IDW. Not only was Templesmith being upfront about their problems (transparency is the best move), it shouldn’t need saying that communication with backers is essential (but more on that later), the reason for the delay was trying to find a more ethical printer, which as far as reasons go is a pretty damn good one.

The book arrived recently and it was definitely worth the wait.

This contrasts massively with my experience of the NO SLEEP TILL…..NYCC campaign which has so far issued 40 updates since September 2013.  The book was set to be finished by the end of November, a later update stating putting the finishing touches on the book in December, this  would line up with their stated January delivery date.

As I type these words it’s October 3rd 2014 and I still have no book.

Let’s have a look at why and get a lesson in how not to communicate with backers, these are taken from updates via Kickstarter. I’ve edited some of them for brevity.

January 24: “we had some trouble with the printer lately and some of the books have been off color wise, but once they are in will be getting in touch with you all!”

March 5: “……putting the book out soon. I know it took us a bit but we had a bit of problem with getting everything lined up and getting our ducks in a row…..”

f0b95974459661e06786975c49f4522e_largeJune 10: “Sorry for the delay folks, but between the cons (which you helped us get out there, this year) and Events (again you helped) and the new books we’re working on (again, you) it was hard to get back and touch base and get this out………….As for physical rewards, we will be sending this to the printer next week and form there putting the packages together for each one of you”

June 23: “…….waiting on books from the printer…………”

The most recent update on September 29 says this,

“Well the long and short of it is, THE BOOK IS COMING. Now why so damn late?

Files were corrupted and in many instances  totally lost. The only thing we had left of the file is the low-res pdf. We were lucky enough to find in our back up a high res of the pdf, but it wasn’t good enough for print, so now we have to reconstruct it from there. it is happening though, but at snails pace. Alongside that we have been incredibly busy with out own projects that it has been, to say the least, the hot potato here. We are working it, and think by the end of this month October we will be sending it to print and then out to you guys, after it being signed.”

Saying updates are an essential part of any crowdfunding endeavour is kind of redundant but it should be stated that you can’t underestimate how important this stuff is. Updates should be informative, regular and relevant to the project, whatever it is,they shouldn’t just be blocks of text either if at all possible, photo’s of things convey a lot whether it’s proof copies of a book arriving, a finished prototype or something else which shows some form of progress being made or indicates that people are actually working on something. The updates in this case have given little in the way of actual progress on the production of the book itself, with no photo’s and still only the original concept cover as featured at the start of the campaign. This is particularly important as the campaign was to fund both the publication of their compendium and a visit to NYCC. There’s evidence of the latter but very little of the former.

What updates shouldn’t be used for is to spam people with stuff of little relevance whether it’s other crowdfunding campaigns that a friend of a friend is doing or a stream of upcoming con appearances for example, this is especially true if it’s in place of updates on the actual thing the campaign is for. As a backer I want to know what’s going on with the thing I pledged my money towards not the details of twelvety billion upcoming con appearances or other things which you should be promoting via other channels.

Another big thing with crowdfunding is shit happens, things get delayed that’s pretty much guaranteed for anything. The major thing is to be open and clear about shit happening and letting people know what’s going on with regular communication and how whatever the metaphorical shit is will affect things. Waiting weeks or months in this case to tell people that a book that’s already delayed by several months is delayed again (without showing any indication that this book is actually a tangible thing) is a prime example of how not to communicate shit happening. There’s nothing worse than making backers of your campaign feel like actually they don’t really matter, especially since you already have their money.

Here endeth the lesson.

T-Shirts, Sexism and Consumerism

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So, I think we’ve all seen this, correct? And are we all appropriately outraged?

BatWife

Good.

Now, I could go off on one about how this is totally typical of the oh-so-sexist comic book industry, and how it reduces the most powerful and iconic superheroine in history to a prize, and assumes that every geek girl’s goal is to marry Batman- which, ew, no. Who would want to marry Bat-Douche when Nightwing is on the table, right ladies?

Mmmm...
Mmmm…

But it’s all been said before, and besides which DC have agreed with the outcry and are taking a long hard look at themselves. And on top of that, I’m having a fantastic day and can’t summon up the necessary rage.

That said, I’ve been realising more and more that the quality and variety of geek apparel for women leaves a lot to be desired.  Even discounting the abominations above, there are five deadly sins I have noticed simply by looking through my own wardrobe:

1)  Only being available in men’s or “unisex” sizes
Unisex is a stupid word. It implies that the shirt it is attached to is suitable for, and flattering to, any gender. What it actually means is “Men’s, but I guess a woman could be physically capable of putting her body inside it too”. The big giveaway of this is that unisex shirts follow the same sizing as men’s shirts, where S will fit a small man, but hang tentlike off a small woman. And I have tried to find a way to wear these shirts that doesn’t make me look like a 12-year-old grunger wearing her big brother’s clothes. I have tried wearing the colossal T-shirt as a dress, with a belt to add shape. It just looks hideous.

2)  Only showing the following heroes: Batman, Batgirl, Superman, Supergirl, Wonder Woman
I love Supergirl and Wonder Woman. Batgirl is my absolute favourite. Superman is almost as hot as Nightwing. And Batman, as I’ve mentioned, is a douche. My husband has a T-shirt collection that I adore and envy- Thor, Green Lantern Corps, Wolverine, Deadpool, Venom… if I had a shrink ray they would all be mine. But I don’t, so I must make do with various combinations of those five heroes. Sadface.

3)  Only showing the above heroes in woefully outdated Silver Age incarnations
Although iconic characters keep the same look throughout pretty much their entire careers, they like to mix it up a little here and there- and it always seems to be the older, suckier costumes that get slapped onto tees. You never see an armoured-up Wonder Woman on a shirt, it’s always the star-spangled skirt variant. And it doesn’t just apply to costumes, either. Comic art has evolved a huge amount in the past few decades, but we’re still getting the awkward poses and “Did I leave the oven on?” expressions of yesteryear.

Snapshots taken from the Superhero High yearbook, complete with embarrassing 70s hair
Snapshots taken from the Superhero High yearbook, complete with embarrassing 80s hair

4)  Printing shirts exclusively in shades of pink and purple.
Supergirl and Batgirl are particularly terrible offenders of this, though Wonder Woman isn’t immune. And look, there’s nothing wrong with pink, at all. But NONE of these ladies wear pink in their costume. It’s inaccurate, and that irritates me. A further point to this is the addition of gratuitous glitter, sequins and rhinestones, especially when they fall off the moment you step out the door.

5)  Text expressing some variation of “Girl power!”
I love the Spice Girls as much as the next ’90s child, but I thought that phrase was cheesy before I was old enough to know why we needed it. Phrases like “Ladies Night”, “Anything boys can do… GIRLS can do BETTER!” or even just a simple “GIRLS RULE!” abound, presumably to confirm that no, your eyes are not deceiving you, these are pictures of females you are seeing. It’s marginally less sexist than “We Only Date Superheroes”, but equally patronising.

 

OK, so I had some juice in me for a rant after all. But what I was leading up to is this: There is a light in the darkness. There is hope. I have scoured the internet to find safe havens of beautiful clothes for you ladies… and gentlemen, never fear, all these sites cater to you too, because nice things are for everybody!

Now granted, Superhero Stuff aren’t completely innocent of these sins, but their selection is so vast that it doesn’t matter. For every pink Harley Quinn print, for every “This girl plays rough” slogan, there are dozens more like this:

Superhero Stuff
Pictured: My Christmas list

 

Compared to this, Hot Topic‘s range seems a little sparse, but they make up for it by having a T-shirt featuring Deadpool riding a Pegasus to glory.

See?
See?

 

And, although there are many, many more places you can go for ladygeek wear, I will keep it brief and leave you with one more: WeLoveFine. These guys have basically everything- and they’re adding to their gallery all the time. From a replica of Kate’s T-shirt from the cover of Hawkeye #9…

And really, who doesn't?
And really, who doesn’t?

…to T-shirts from the school that I totally actually went to, no lie…

Seriously, it says so on my Facebook profile.
Seriously, it says so on my Facebook profile.

…to gorgeous pin-ups of characters we love, but that the general public hasn’t noticed yet…

BREAKING NEWS: Mystique does not habitually walk around naked.
BREAKING NEWS: Mystique does not habitually walk around naked.

 

The point is that there’s better stuff out there than patronising little pictures of sisters doing it for themselves. Captain Marvel? Play me out!

We Love Fine Danvers

 

 

Clive Barker’s The Scarlet Gospels gets release date

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Scarlet Gospels

Clive Barker fans have reason to rejoice for the long mooted The Scarlet Gospels, featuring the return of Pinhead, has been given a publication date of May 19 2015 via St. Martin’s Press.

The announcement was made via Clive Barker’s Facebook Page

The upcoming book from acclaimed writer/artist/imaginer Barker will be the first book to feature the leader of the cenobites, who has become one of the most iconic characters in horror, since he first appeared in Barker’s 1986 novella The Hellbound Heart. The story of hedonist Frank Cotton who discovered the puzzle box known as the Lament Configuration in his quest for the ultimate sensual experience and opened a gateway to the realm of the Cenobites.

The book inspired the film Hellraiser written and directed by Barker featuring British actor Doug Bradley as Pinhead who made a lasting impression thanks to his imposing delivery of quotable dialogue. Interestingly the character wasn’t actually referred to as “Pinhead” until the films follow up Hellbound: Hellraiser II.

The Scarlet Gospels which is set to bring an end to the Cenobite mythology will also feature Harry D’Amour a hardboiled P.I who specialises in the strange. D’Amour has featured in several of Barker’s books first appearing in the short story The Last Illusion. This story was the basis for Barker’s film Lord of Illusions where D’amour was portrayed by Scott Bakula.

As to whether the book will be affected by the current comics co-written by Barker and prominently featuring both characters, Barker’s assistant had this to say via Barker’s Facebook page,

I think that the novel having been laid out decades ago means that while they both take place in the same universe that is Clive’s vision, the events in the comics don’t impact this book. Mark Miller would have a much more detailed answer, and I think it’s worth me setting up a Q and A with him, since he collated this book for Clive and has overseen the comics world for Clive for years.

Plague World

PlagueWorld

It is only right that I start by declaring an interest in Plague World, as I am mentioned in the book’s acknowledgements. However, I have endeavoured to write a fair and unbiased review.

Plague World is the third novel in Dana Fredsti’s Ashley Parker series, which follows the heroine as she seeks to stems the tide of the zombie epidemic – called “Walker’s Flu” – as it sweeps the world. In the earlier novels, Ashley discovers she is one of a miniscule number of people immune to the virus, called “wild cards”. Now Ashley and her fellow wild cards race against time to rescue the only scientists who are capable of finding a cure, and in so doing discovers secrets hidden within the organization that she now works for.

Despite a broader and deeper story than Plague Town and Plague World, Dana continues to write with a distinctly humorous streak, including an abundance of geek and pop-culture references. Some might find this leaves the text feeling unbalanced, but for me it makes the horror all the more shocking, as the levity and humour puts the reader off-guard before dropping them in the middle of a gruesome scene.

Given the strong female protagonist, the Ashley Parker novels could be considered as the zombie answer to girl-power and, like the Resident Evil films, it makes for a refreshing change from the traditionally male lead character.

Despite some scenes contemplating what makeup Ashley is wearing, Plague World remains a zombie horror novel, and Dana Fredsti does not hold back. There was one scene in particular that even had me cringing: Dana’s writing shows the true scale of the horror that the wild-cards face, but without ever being gratuitous.

One aspect that I particularly enjoy about Dana Fredsti’s writing is her engaging humour. She is unafraid to proliferate her books with geek references. As is traditional, Dana opens Plague World with a quote from the greatest John Carpenter movie of all time: Big Trouble in Little China.

Interspaced between chapters were a series of interludes which showed scenes of the zombie epidemic from around the world. Whilst these vignettes occasionally disrupted the flow of the core narrative, they nonetheless emphasised the global scale of the zompocalypse, and the novel would have felt too localised to West Coast America without them.

Some of the secondary characters in Plague Town and Plague Nation were left short-changed due to space, but here in Plague World they are fleshed out to give a greater depth to their personalities. Do not become too attached to the characters, as the Sword of Damocles is hanging over their heads. Dana has obviously been taking lessons from George R.R. Martin, as she is soon laying waste to some of our favourite characters in her series.

These deaths serve to reinforce that whilst the wild-cards are immune to the virus, they are not immortal. We are also introduced to new characters, and whilst some of them felt like token red-shirts (one is called such), the bikers were a joy to read. Reading the previous novels first would be helpful, but not essential.

Lootmonster: Review

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I’m sure that most of our Geek Priders are familiar with one of the latest crazes to hit the masses, which comes in the form of boxes of wonderfully geeky goodies delivered straight to your doorstep. Well, forget SuperLoot and My Geek Box, I’m here to review the new box on the block, Lootmonster.

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Lootmonster hit the web last month, releasing the first of their fabulous monthly boxes for September. The website allows customers to sign up for a 1, 2 or 3 month subscription starting at £24.99 per month with discounts for a multiple month purchase. Lootmonster’s ‘Mystery Box of Pure Awesome’ contains a limited edition t-shirt, 7-10 mystery items and free delivery. Once a month, one lucky subscriber will be chosen at random to receive a ‘Megabox’, head over to Lootmonster’s Facebook page for more info on that, it really is a beast of a prize. They’re also giving away an Xbox 360 and copy of Minecraft for the lucky winner of October’s Megabox, which is pretty darn swish.

I was lucky enough to grab one of September’s boxes, which sold out rather quickly. I’ve never ordered one of these mystery box type creations before, so I was rather excited to be greeted by a lovely big box from the postie. With a cute note which promised a few extra items for subscribers for the first month, I was certainly not disappointed at what I found inside.

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Firstly, there were Pokémon. Everywhere. Each time I picked something up out of the box I seemed to be greeted with an adorable little figure. All of the love for these fellows. This month’s t-shirt was a fabulous Wolverine design, along with other X-Men goodies such as an awesome Beast Funko Pop!, keyring and wristband. Funko figures are always popular, with hundreds of different characters now available and lots of folk collecting them, myself included. The box also featured a charming little monster cuddly toy, a couple of comic books, Spider-Man fridge magnets, an iron on patch, some nommy treats and Domo playing cards. I loved the cuddly monster and there were some great little items as well. Along with ALL of the Pokémon. Well, not all, but there were plenty of the little cuties. So, can you guess this month’s theme?

I really enjoyed my Lootmonster box and one of the main things that I noticed, along with friends that I showed the items to, was how incredibly varied the box was, despite following a theme. Whilst not being a huge X-Men fan myself, there was plenty for me to enjoy, along with delighting my young nephew with a few of the goodies. I could happily order a box as a gift for a friend or treat for myself, knowing that the items would be so varied and there would be something for everyone. It also encourages people to broaden their interests, particularly through things like the comic books. I received a copy of Cataclysm Ultimate Comics’ X-Men, along with Inhumanity. I’m not familiar with either, but will definitely be giving them both a read.

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In regards to cost, Lootmonster is a little more expensive than a couple of competitors, but that extra cost is definitely reflected in the quality and quantity of items received. It’s more than worth the £24.99 (which includes free and fast delivery) and the shirt and Funko alone would probably cost that. Customers are always guaranteed a shirt and 7-10 items, so it’s well worth the price and what you don’t want, you can always put towards folks’ Christmas presents. Sorted!

Orders for October are now available with 16 days left to subscribe. I’d be pretty hasty about it mind, as September did sell out rather quickly and you wouldn’t want to miss out. As a very happy customer who popped her geek box cherry to Lootmonster, I’ll definitely be subscribing for October and can’t wait to grab my geeky goodies.

Tak3n Gets a Trailer

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January 2015 sees the return of Liam Neeson’s Bryan Mills in the third and final instalment of writer Luc Besson’s action-thriller series. 2008’s Taken was hugely popular amongst the masses, with 2012’s sequel being a bit of train wreck, to put it politely. Whilst Besson (Transporter, Lucy) has directed all three of the English-language French flicks, Olivier Megaton (one letter away from being the best surname ever) took over the director’s chair from Pierre Morel after the first movie. However, whilst the first film was absolutely fabulous if not slightly absurd, the story became rather diluted a second time around.

The trailer for the upcoming sequel has hit the web today, along with a first look at images from the film. In Tak3n, Bryan Mills and his very particular set of skills are back, this time on the run from the law. After a reconciliation with his ex-wfe, Mills unfortunately arrives at the scene of her murder and appears to have been framed for the brutal crime. On the run from the FBI, CIA and Forest Whitaker, Mills is out for revenge. Perhaps not the most unique of narratives, but the switch to Neeson being the one pursued should hopefully breath life into the wounded franchise.

Regardless, it’ll be on my list of movies to watch out for early next year. Come on, it’s Liam I-will-find-you-and-I-will-kill-you Neeson.

Preview – Shadow Warrior PS4/Xbox One Release

Much like the infinitely more famous Yahtzee of Zero Punctuation, I despise the weird faux-realism of modern shooters. Cover-based shooting does make sense, is more realistic, but it isn’t always all that much fun. Especially when your health regenerates when you’re in the magical embrace of a chest-high wall, breaking any vague connection to the real world, unless your name happens to be Logan.SW Screen 4_1406123080

That was why I was looking forward to playing the console release Shadow Warrior, Bandai Namco’s 2013 PC release. Having never played the original, or the first release of the ‘bold reimagining’, I was intrigued more by the pedigree and intended aim than much of the other gumf. Made by the people behind Hard Reset and Miami Hotline, and aiming to be an old-style run-and-gun game, it sounded like the sort of thing which I would love.

Spoiler: I did.

Shadow Warrior combines a lot of the franchise’s arcade history with a Painkiller-esque attitude: tons of enemies, tons of weapons, health packs, and even special moves. You need to constantly moving, with the demons and horrors you fight not giving a fig for their personal safety, caring much more for the delicious taste of Wang (the main character and walking pun).

Atop the typical shooting elements, one can use a katana to bifurcate some beasties. Unlike some games, the melee feels weighty, like your character is wielding a hefty weapon and not something he won by hooking a duck. I only got to play with a handful of weapons, but there are a large number of options to really mix up your style.

Playing using different weapons and skills is also rewarded in game play, with bonus Karma (essential XP) offered for fighting with style as well as efficiency. With many available as you progress, and the aforementioned special moves which make deadly weapons even deadlier, one will have many tools available to rack the points up.

Shadow Warrior Icon_1406123198The ‘humour’ falls a little flat, as the main character’s name might suggest, but you don’t come to a remake of an arcade classic looking for Oscar Wilde. What the game offers is fast-paced and intuitive combat which challenges the player, rewards for exploration with secrets, ammo, and money scattered throughout each level, and additional gameplay to the PC release in the form of X modes and an additional campaign. And that’s what I want in a shooter sometimes: a fun challenge where I can slice a guy’s arm off and watch him stumble past his friends.

Maybe that says more about me than Shadow Warrior, but I’d still recommend this gorgeous console release.

Shadow Warrior comes out on PS4 and Xbox One on October 24th.

Star Wars: Age of Rebellion Review

Age of Rebellion Core Rules
Age of Rebellion Core Rules

Age of Rebellion is the second Book in Fantasy Flight Games’ trilogy of Star Wars Roleplay games, with the third (Force and Destiny) currently in Beta. Where as Edge of the Empire had you playing as the shady smugglers, scoundrels and bounty hunters of the galaxy, Age of Rebellion thrusts you in to the rebellion where you will spend most of your time fighting the empire rather than attempting to avoid it at all costs.

Age of Rebellion

The mechanics for Age of Rebellion are almost copy and pasted from Edge of the Empire. For anyone that hasn’t had any experience with Edge of the Empire (you can read my review HERE) you build a dice pool based on your skills and attributes to complete a task. Easy, yes? This is probably as similar as the system gets to other games. Fantasy Flight uses custom dice, covered in custom symbols that help decide if the characters have failed, succeeded or somehow have done both at the same time. The different shapes and sizes of dice all have a different ratios of symbols that can help determine success of failure of a task.The core dice you will use are the green ‘Ability’ dice and the yellow ‘Proficiency’ dice. These have negative counterparts called Difficulty and Challenge dice. Your skills, attributes and surroundings will all determine how many dice you have in each pool. Each success rolled can be cancelled out by each failure. If you have one success remaining, you pass the check. There are symbols that represent threats and advantages as well, which give the GM AND player a chance to flex their storytelling muscle by creating unique story driven situations based around these results. The players may succeed in transmitting details of the Hutt’s alliance with a local Imperial commander, but if the player roles threats then they may not have encrypted the message properly, tipping off anyone else who may be listening as well as giving away the players location.

The custom dice needed to play Age of Rebellion will set you back around £10 from your local game store. There is also an app that you can download for smartphones and tablets.

The obligation system has now also been replaced by Duty, which is the characters drives and motivations to fight with the Rebellion, not just on a single adventure but for their entire career in the Rebellion. This is a great GM tool which allows you to throw real personal conflict at the character, as well as providing the player with a good system to round their characters out and make them more than just ‘Rebel Pilot 1’.

Ready to fight the Imperial menace

As with Edge of the Empire, the amount of species on offer is a little disappointing. I understand why they have limited these, but I’m sure that one or two of them are types from Edge of the Empire or one of the expansions rather than being brand new. There are also loads of new ships, as well as rules for capital ship combat, which are really well formed and can make something that could be quite slow seem really exciting. It also gives you the ability to use the Fantasy Flight X-Wing miniatures range as well as their new Armada system in your game to show ship combat. I don’t think this was by accident.

It is really difficult to review this game without setting up an Edge of the Empire vs Age of Rebellion conversation, as the games run an identical system and have been released by the same company. They could have easily fit this in as a larger game supplement and charged less for is rather than making it a full price rule book, which is valid argument especially if you want to run both styles of games. Having it as a separate rulebook means that people who aren’t interested in playing Firefly in the Star Wars universe (which is what Edge of the Empire is, really) and want their players and campaigns to be Rebel focused don’t need to buy a rulebook and then a £25 expansion. It’s a hard balance to find, but I think Fantasy Flight have, again, made the right call.

With all of the above said, it’s only fair that I mark this game as a stand alone and it’s hard to argue with anything. The artwork in beautiful, the layout of the book is perfect as well as the tone and language used. Having played Edge of the Empire, I know that the system has a couple of niggles (the advantages and threats can sometimes get in the way, especially when you just want to know if the player has succeeded with a task) but nothing major and nothing that breaks the game. When reading the rulebook feels like a pleasure, and the mood of the Rebellion is so well written, I honestly can’t recommend Age of Rebellion enough.

Salome Jones talks about Ghostwoods Books and how you can help

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Ghostwoods Books is a British indie publisher who also happen to be the publisher of one of my favourite recent books Red Phone Box, read my thoughts on that here. Being an indie publisher isn’t easy at the best of times though and as anyone who hasn’t been living in a cave knows these aren’t exactly the best of times so in order to fund their publication plans for the next year (and publish more books) they’ve turned to crowdfunding via Kickstarter. For details CLICK HERE

Salome Jones of Ghostwoods Books answered a few questions on their future plans and why they are using crowdfunding,Salome-Jones

So for the uninformed what is Ghostwoods Books about?

We’re a small, London-based, fair-trade publisher, primarily of genre novels and anthologies.What we’re about is publishing good books and giving authors a fair deal.

What does a fair deal for authors mean?

Well, first of all, we give them half the profits, but also decent contracts that help them make the most of their books. We don’t grab all the rights, only the ones we can reasonably make use of. We give them a relatively easy way out of the contracts. Expenses come out of our side of the profits, not the authors.

You’d think fair contracts wouldn’t be that unusual among small presses, but publishing is a brutal business to be in right now. Business models tend to heavily favor the publisher. Authors who sign with a small press without knowing what they’re getting into may be in for some difficulties.

 Why crowdfunding?

1401974775Publishing is inherently expensive. In order to publish more books, we need more upfront money than our current list of books is earning. We earn about enough right now to properly publish two or three books a year. We can’t help very many authors publishing two books a year.

We looked into getting investors, based on some research and the advice our friend from die besten Bitcoin Börsen gave us, and for a few reasons decided it wouldn’t be in line with our goals. If you saw the recent article by Aral Balkan about Ello, you’ll understand that venture capital comes at a price. That price for Ello, is  probably an exit strategy, meaning they will have agreed to build up to a certain level and sell for a profit. For us, they’d want a very clear profit stream. Giving half the profits to authors? Probably not so much.

What can backers get from pledging to your campaign?

Books. Ethically produced books. DRM-free eBooks, and paperbacks, for sure. Possibly some hardcovers. And at least one audiobook. But also the ability to give some input into decisions. Knowing that they’re part of a cool, progressive project.

One of the really cool things we will only be able to publish if we succeed with the Kickstarter is Haunted Futures, a multi-genre anthology. We’ve gotten several notable writers to agree to contribute stories, including Warren Ellis, John Reppion, Liesel Schwartz, Chuck Wendig, and Richard Kadrey. All in one book! Plus we’ve been talking to John Coulthart, who illustrated Lovecraft’s Monsters about illustrating it for us. (For more info on Haunted Futures go here  Ghostwoods Books Haunted Futures )   We’re also accepting submissions from other writers. We’ll take the very best, most suitable ones to be included with the work of these amazing authors. And once the project is funded, I’ll recruit some more good stories myself. It can take quite a bit of work to get enough great stories for an anthology.

There are a number of other books we can’t really talk about in detail yet because of contractual obligations. But great genre books.3698484 When it looks like we’ll be funded we’ll be able to move ahead and divulge more about them. You can see some of them on our Kickstarter page.

But writers and artists need to be paid, so this can only happen with resources. And that’s the truth of all of this. We’re very good at our jobs, good editors, good at recruiting people to write, but some projects just can’t happen without extra money.

What will Haunted Futures be about?

It’s just going to be genre authors writing what they write best, about whatever the term ‘haunted futures’ inspires them to write. We’re going to get a peek inside the creative minds of some excellent writers. Warren Ellis has given me his story already, for example. It’s a sci fi police procedural. Ish. I expect the others may write in the genres we’re used to seeing from them, but also maybe they won’t. Maybe they’ll use this as an opportuty to blow us away with something new.

I can’t wait to see what they write. Then my job is to make sure the stories are ordered in the best way, for pacing, and to do all the other things editors do without you knowing, to make the book as good as it possibly can be.

For more details on Ghostwoods Books check their website gwdbooks.com their Kickstarter can be found here

Tabled Eps # 2 – WH40k Space Wolves Vs Eldar

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The long awaited Eps 2 of Tabled… its been a while!

Warhammer 40k, Spacewolves Vs Eldar

3k points

Tactical objective cards

ENJOY!