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Interview with Luke Massey Director of WarHouse

The world revolves around big movies. Okay, it actually revolves around the Sun, but less people know that fact than they know what summer’s next blockbuster will be. And while everything that’s extra shiny draws attention, there are some diamonds in the rough that command it as well, despite them taking longer to be noticed.

unbenannt3ruoedja6pWarhouse is an independent film that has rattled quite a few of the lucky ones that got to see it at various festivals or thanks to advanced screenings. With a little help, we got director Luke Massey to have a chat with us, trying to find out more about who he is and what his movie, starring Joseph Morgan (Immortals, Ben Hur) and Matt Ryan(Criminal  Minds: Suspect Behaviour, Wild Decembers) is about.

 


Could you tell us, from geek-pride a little about yourself? Give us a small glimpse into who you are?

Luke Massey: I suppose I’m a film director who’s just done Warhouse, which is coming out this year and my background is being in filming for the last 10 years. I started working with the BBC, which is a TV channel here, when I was 17. It was my first job as a camera trainee, and then after that I ended up working in production houses in London, as an editor and as a camera operator. And I tried to work in as many different departments as possible before directing my first film, but mainly cinematography.  Before Warhouse I think I worked for about 7 years, professionally, in tv and film and I have done a dozen of short films and a dozen music videos and some documentaries entries so primarily my background is camera before directing.

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Okay, thank you. So what made you choose going into this particular career and have you ever  thought about giving it up or switching to something that’s considered “safer”? I don’t know like becoming a lawyer or a doctor?

L.M. : Yeah, I mean, yeah to all of those, I mean…my mom worked like three jobs when me and my brother, who’s two years older than me,  were growing up and so just to get by, she wasn’t at home a lot, she was always working and my brother had…I think he had a part time job where he worked one day a week and basically with his money we used to go out and there used to be a video shop around the corner and we used to go and buy VHS tapes for ten pounds and I remember, my brother’s a bit older, so we’d go out and  he’d buy, he’d buy like Pulp Fiction and I was like fourteen or  something. He’d come back and we’d watch Pulp Fiction, you know, twice a day for a week until we picked out another VHS and so slowly I just kind of became obsessed with film, by watching films like Pulp Fiction and El Mariachi  and Reservoir Dogs and Clerks and Evil Dead. And my brother wanted to be a director and I wanted to be an actor and we just used to memorize these films.

And I remember, one summer when I was about fourteen, my brother was sixteen, that we re-shot with our friendss the whole of Reservoir Dogs. We made it like an a hundred minute film and we had every single shot in it and we were all in like our school blazers. And yeah, so me and my brother we were obsessed with film from a very young age and then…I did think about giving up when I was, I think I was about eighteen and I’d worked for the BBC and then – I’d done two jobs for them over a year – and then I didn’t work for a couple of months. I kinda thought there isn’t…where am I going to get another job from.

Yeah.

L.M:  And I remember watching Lady in the Water the M. Night Shyamalan film and being completely, even though it’s not a great film, but the direction of it, the camera direction is amazing and I remember thinking, like I this is still really something I wanted to do, and I’m not ready to give up, and get an education here. And about a week after that I got a job for a year in London. Out of the blue someone found me so that’s kinda always felt like a bit of fame there?

 

That’s a cool story. So is your brother also in the business?

L. M. : No, he’s in politics actually. He’s very successful in politics in our country, so yeah, it’s a bit weird, but yeah, I ended up deciding that I wanted to become a director instead of an actor and I can’t remember really how it happened, but that was pretty much when I was about 15-16. 

Is there anyone that inspires you? Other directors?

L.M. : Yeah, I’ve been workin…Growing up I  went and got a book on The Evil Dead, when I was about fifteen, I watched this movie  between fourteen and sixteen and I got a book on Evil Dead and how it’s made, by Sam Raimi and I remember thinking , you know, I can do this and be like him and Rob Rodriguez and Kevin Smith. I was a kid, you know, like fifteen years old and those three films, you know Evil Dead, Clerks and El Mariachi I thought, okay, there’s some books out there that are really telling you how they made these films with little or no money. I mean based on the things I   know, those three, I mean when I was growing up, those three, low budget films that I had seen had done it so I kind of liked them…And as you get older, your  tastes change and you’re no longer into those kinds of films, but I still look fondly on those filmmakers.

WH8bYou took on quite a few roles on Warhouse, you were directing, writing, producing, editing, could you tell us a bit about how you balanced so many things at once? And maybe drop a hint or two for any aspiring movie-makers?

L.M. : I think a lot of time…during this movie, I think a lot of time it’s got something to do with, like we filmed Warhouse in a small town, Stratford-upon-Avon, well just outside of Stratford-upon-Avon,  where Shakespeare is from, and there’s not exactly a load of people who could edit or do cinematography. And with most low budget films, you figure like it’s the same thing that Rodrigues  did with El Mariachi or Sam Raimi did and that you kinda have to just get on with it because there’s no one else to do it. It’s not really much of a choice and I knew this will be the case when I first started out so that’s why I worked as an editor for a while in London and then I worked as a camera operator, or well as a camera trainee for the beginning for the BBC, then as an operator. So I kinda tried to work in as many of those film areas as possible, cause I knew the likelihood of, when I started making my first couple of films, having to do take on those roles. And because I’ve been doing it for you know, seven years or something, before Warhouse, I was pretty much used to it, so it didn’t seem that weird.

I think other people in the crew, who came from outside, who came from London and such, they thought it was kind of a lot to take on, but I didn’t really, and the people who I’ve worked with before, which was about 25% of them (I’ve worked with them doing several roles before, so they were used to me doing it). So it wasn’t that strange and I’ve done it since. I don’t really find it that odd. In the future I’ll probably take on less roles because it’s a bit tiring, but at the time it just seemed quite natural to do it. 

Do you think you might have a hard time letting go of the control you have by taking on all of this?

L.M. : I don’t know, I think sometimes people think I will.  I’m not a great editor by any means and I’m not a great operator, I mean I really enjoy cinematography. I don’t think I’ll find it hard letting go, cause I love directing so much so I think the more I let go, the more I’d have time to concentrate on what I love the most, which is directing. I’m not really that possessive, cause some can do it better than I can and I’d be happy to let someone else do it. And to be honest, the more budget you’ve got the more there are definitely people who could do it better, so I don’t think I’d find it too hard to let it go.

warhousestill1-1391896813193287130So onto “Warhouse”. I admit I know very little about it, and it’s limited to the trailer and the press releases and the tumblr fans that went wild about it, so could you tell us how the movie came to be? And what was the hardest part about bringing it to life?

L.M. : The guy who I wrote with, Ben Read, he’s the producer of Warhouse, I kinda knew him through some friends and he has a publishing companies and he writes graphic novels and he wanted to try and write a screenplay and make it into a film and to keep his control over the screenplay so it hasn’t changed too much.  We  met and he pitched me this idea which is loosely what Warhouse became and that’s how it started and then we spent six months writing the script which was from this graphic novel idea. The concept was – a guy wakes up in a house and doesn’t know where he is and he has to fight every day. That was the original idea, it was kind of Groundhog Day meets Gladiator and then we went from there.

 And then the hardest thing, I mean I saw this thing quite recently, by Spike Lee, that says like “One of the biggest achievements of man is making a film from start to finish”. When you look at it, it is kind of ridiculous. I can’t really remember what the hardest part was, cause it all seemed hard and impossible, but I think that if you have a lot of people, which we did and they are all doing their jobs and working as hard as they can, it just happens.

The production side of it is like a month, or six weeks, and that feels like the hardest part, but then you forget it’s like an 18 months of editing period  going from original footage, and then the sound design and then you’re dealing with distribution companies and agents and contracts and it doesn’t really stop for about three years, this kind of constant, sixteen hours a day, work. And then you finish it and you have to start the next one.

But that’s good, starting the next one.

  L.M. : Yeah, yeah, it is good. Sometimes is good to have a…The problem is, it’s the most addictive thing in the world, so you finish and think: “I’m going to have a couple of months of.” And that’s what happened to Warhouse, I mean we wrapped…I wrapped my main duties on Warhouse in the morning and in the afternoon we had the production meeting for our next film, so I had about an hour off, between the two films, from one finishing and one starting.

Well, that’s still better than nothing.

L.M. : Yeah, it is better than nothing and I think I had a sandwich in my hour off and it was very good. I think I enjoyed it.

A sandwich you will always remember.

L.M. : I will, I will remember that sandwich.

So why “Warhouse”? What about this story appealed to you? Why not something, I don’t know, something that sells, like a romantic comedies or something like that.

L.M. : I think, I’ve always had an idea of doing a horror film for my first movie, because…I think because of Evil Dead, because I loved that film so much as a kid and I wanted to do something with a bit more…I think horror films now are just blood and gore and I got fed up with that. Then Ben pitched me the idea and I loved the idea of isolation, so when we first started working on it, I liked the idea of a guy being trapped in the house, not for a couple of weeks, the guy had been trapped in the house for like four-five years and we get to really study what happens to you. I found that interesting, just the entrapment in general. There’s films, that came out recently, there’s a film called Buried which came out, which I thought was brilliant and then there’s films like Cast Away that I just find fascinating. Any film where there’s one actor on screen I find it really interesting to watch and I think that it really shows a good actor, that can carry the whole film on screen on their own.

You  already has a large following on social media, like tumblr. I just checked it today and the tag is filled with pictures and people screaming for the movie. Does it ever make you worried or self-conscious to know that there are so many people are keeping an eye on you and your work?

L.M. : Not really, I mean I think it’s really flattering and really nice and hopefully that will just intensify when the film comes out and it’s really comforting when you’re working to know the people want to see what you’re doing and that gives you an uplift which I suppose most filmmakers don’t really get to have, cause obviously Joseph’s got a massive fan base…And I don’t really feel much pressure, cause I think most people…I think Joe is superb in it and I think 99% of the people are going to love it, because his performance is so good.

I think it’s a difficult watch, Warhouse. I don’t think anyone will see it and it will be the film they expect, because it’s not strictly a horror film, it’s a thriller and it’s more of a drama than anything else. It’s not about violence, it’s not about gore and it’s not  about scaring you, it’s the kind of a film that will make you think about it a couple of weeks afterwards, because it’s, in some degree having to do with reality and people. So yeah, people will get some kind of an emotional attachment to the soldier coming home, and how that can affect the person, dealing with what has happened at war. 

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Speaking of the actors, since you mentioned Joseph Morgan. You got to work with him and Matt Ryan. Were they your first choices for their roles? Could you tell us a bit about how it all came together – the casting process …How was it working with the cast and the crew?

L.M. : Yeah, the parts were written for both of them, I was filming…Joe and Matt were directing a   short film called With These Hands, which I did the cinematography for, I did the lighting and the camera work and we all kinda…I knew Matt for quite a while before hand and this was the first time I’d met Joe and we’ve spent like three weeks working together, getting along really well and I said I’ve been thinking for a while, six months, twelve months about doing a a film and we talked about the possibility of them doing the leads and me being the director and they seemed thrilled. And then Joe…then Ben pitched me the idea for Warhouse, and it wasn’t called Warhouse then, I can’t remember what it was called and then I pitched that idea to Joe and Matt and they thought it was good and it went from there. Since then we shot another film ,which  I’m just editing, called 500 Miles North and  I did the cinematography again for a short film that Joe directed, called Revelation, which has just been in Atlanta.

We’ve worked together four or five times since With these hands and we’ve continued to work together and bounce projects off each other, so we’re kind of a close-knit group of film makers.

What do you think will make people, the viewers connect with the characters, or with the movie in general? Was there something specific you wanted them to see, other than the changes and the isolation that happen to a person?

L.M. : Yeah, I think the main thing is…there’s two characters in it, there’s the character that Joseph Morgan plays , which is A.J. Budd and he’s a guy that wakes up in this house and he goes downstairs and at 9 o’clock, just as he’s leaving the house, he sees this breakfast made for him and the bell rings at 9 o’clock and this creature comes in and tries to kill him and he tries to escape the house and he can’t. And the next morning, when he wakes up, the whole house has reset itself and the damage is gone and everything is back to normal and the alarm goes off again and the monster comes back. And he’s there for four years and you kind of realize that the punishment that he’s going through, the torment that he’s going through, is…as a soldier dealing with coming home from war.

And Edward is a World War I solider, who A.J. finds the diaries of, and he explains his experiences and I think you get this kind of a buddy relationship, this almost Shawshank Redemption relationship, between the two characters, even though they are set in different times.

So I think there’s a lot to get out of it in terms of the emotional level and the two guys play it really well.

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Okay and one very burning question: When will “Warhouse” be release outside movie festivals? Cause I know you’ve taken the film to some festivals, but people are waiting for it to be out on DVD or in movie theatres and so far it hasn’t happened.

L.M. : Yeah, we’ve been…At the latest there will be an announcement at Cannes, in May about all of the release dates, but hopefully I’ll be allowed to say sooner. We’re just waiting to get the all clear from the sales agent.

Okay, I can’t wait for that. Can you tell us about your other project: 500 Miles North? I know it features both Joseph Morgan and Matt Ryan, you already mentioned you’re a tight knit group, but what is it about? Can you tell us something about that?

L.M.: Yeah, that’s just a…I’m just finishing, in the last stages of editing. It’s about two brothers, two estranged brothers who are brought back together when their father dies and leaves them a lot of money in his will, but they can only get the money if they take his ashes on a road trip, 500 miles up north going through most of England and then Scotland and then the Highlands and they have to re-enact a family holiday they had when they were kids. It’s kind of a dark comedy, drama and it’s sweet. It’s a sweet kind of a little movie. And it’s got a really good cast in it, it’s got Sue Johnston, who’s a  big actress over here, she was in a  show called The Royle Family and it’s got Kevin McNally who’s in Pirates of the Caribbean and it’s a really interesting film…it shows the whole landscape from Birmingham to Liverpool to Lake District to Glasgow to the Highlands and it was like an amazing time filming it and once again, Joe and Matt were the greatest of leads.

Is there anyone else you would like to work in the future? Actors, actresses?

L.M. : I’m a massive fan of an actor called Peter Mullan, who’s a Scottish actor who is a director as well, he directed a movie recently called Neds, which is great and is actually brilliant. And he did a film called  Tyrannosaur, which did really well at Sundance, where he was the lead in it and it was directed by Paddy Considine, who’s another person that I would like to work with. So yeah, Peter Mullan and Paddy Considine are two actors that I would love to work with.

Any advice for those aspiring writers/directors?

L. M. : I don’t feel like good enough to give advice to people. It always made me feel kinda.. I don’t think I’m that qualified. I think the main thing is, the more stuff you do, the more you learn, so even if it’s just filming with your mates like I did when I was a kid I think it’s important. And then one thing I wish I did more was film more little short films when I was a kid and yeah, just film as much as you can and if you’re a writer, write as much as you can even if it’s nothing that is going to get published or you won’t show it to anyone. It’s just that the more stuff you write, the better you’re going to become. It’s the same with directing or acting. It’s just something and you throw yourself into it. I don’t think that the harder you work the more the chance of you becoming successful. I don’t think there’s kinda that much of a mystery to it and a lot of it comes down to luck, but only luck gets you there. Once you’re there you still have to be able to, you know, do the job so I’m saying just work as much as you can and as hard as you can.

Okay and is there anything else you would like to add? To tell your fans or your future fans based on Warhouse?

L.M. : No, that’s it. Your questions have been great.

Okay then, thank you very much and best of luck. I can’t wait to see Warhouse.

L.M. : Oh, thank so much, it’s been great.

Thank you, Luke for taking the time to chat with us and hopefully we’ll hear from you soon.

Here’s the trailer for the thrilling and horrifying movie that we’ve been promised. It’s making me feel trapped and claustrophobic just by looking at it and I have to say, if the trailer alone can do that, it’s bound to be a great movie.

Geeks on Games: Lucasarts Close, Black Ops 2 Uprising & More

Are you a gamer, but are too busy actually gaming to read about what’s been happening in the gaming world? Well we’re here to give you a byte-sized chunk (see what I did there?) of the gaming news from the last week or so, and look forward to what may come.

Day of the Tentacle devs LucasArts are no more

Alas, poor LucasArts… I knew him well
The big news over the last week was that Disney decided to shut-down the 30 year veteran of video game production, LucasArts. This was to pursue a more externally-licensed model, but this hit gamers hard. With the company behind classics Sam and Max & Day of the Tentacle now no more, some gamers a heralding the beginning of the end.

Read more about the downfall of LucasArts and the cancelled Star Wars projects HERE.

Black Ops 2: Uprising

I predict a riot… or an Uprising
Treyarch have debuted their next batch of DLC for Call of Duty: Black Ops 2, which they’ve dubbed “Uprising“. The DLC features 4 new multiplayer maps and a new zombies “adventure”… but no DLC weapon this time.

Xbox 360 users get Uprising first on April 16th. Check out all the details and the trailer HERE.

The reddit-inspired Adam Orth MemeMicrosoft Exec says “Deal with it!”
Microsoft Studio‘s Creative Exec Adam Orth has been going through the mill a bit, not that he seems to give a crap. When it leaked that the new Xbox (codenamed “Durango”) will require an “always on” internet connection, gamers were understandably pissed off… at which point Orth took to Twitter, and proceeded to tell twitter users to “Deal with it”… and piss them off a whole lot more.

BioWare’s Manveer Heir even replied back saying “Did you learn nothing from Diablo III or SimCity? You know some people’s internet goes out right? Deal with it is a shitty reason.” to which Orth responded “Electricity goes out too.”… making sure to use his #dealwithit hashtag again.

Since then Orth has had to make his Twitter account private, and the resourceful Reddit users coined the meme above. If you want to see the full thread and screencapped conversation from twitter, you’ll need to click HERE.

BlizzCon

Get your Blizz on, for BlizzCon
It’s not coming around until November, but typically tickets for BlizzCon sell out within a month,  so if you’re itching to get over to the Anaheim Convention Center for Blizzard’s event, the tickets go on sale in two batches: the first batch on April 24th at 7PM Pacific time (2am GMT), and the second on the 27th April at 10am Pacific time (5pm GMT). It’s not cheap either – a ticket will set you back $175. You can get your tickets from http://blizzcon.com/.

Fore more information about other BlizzCon events, check out Joystiq’s post HERE.

Rescue me Oh take me in your arms…
Good news for physical videogame sales & preowned sales – struggling UK high street chain HMV have been saved by Hilco, a “restructuring specialist”. The approved proposal saves 141 stores around the country and about 2,500 jobs in a £50m buyout.

In brightest day, in blackest night… you’ll be able to play Injustice
Yes, Injustice: Gods Among Us will be hitting our shores soon, however you can get a taste of the game now, in a manner of speaking.

You can now download a companion app for iOS free, which is a card-based combat game that you can log in to with your WBID, and unlock items on the console game and visa versa. To be fair it looks gorgeous for a mobile game, but if I’m honest I’ve never been a fan of card combat games.

Still, if you’re into it, then you should definitely check it out. There’s no news on an Android verion though unfortunately.

Angry Birds Friends

Angry Birds fly home
Yes, there’s going to be yet another mobile version of Angry Birds for iOS and Android – this time it’s going to be a port of the web-based social game Angry Birds Friends.

All the features from the Facebook-based game will be incorporated, such as sending gifts & participating in tournaments… though Rovio were decidedly nondescript about what (if any) differences may be present. They did however hint that the game was incoming “soon”.

Jedi Academy

Fear leads to anger…
Last, but by no means least… following the closure of LucasArts, Raven Software have released the source code for Jedi Knight 2: Jedi Outcast and Jedi Knight: Jedi Academy as a tribute to the late, great developers.

Speaking to Kotaku Australia, Raven Software said:

[quote]”We loved and appreciated the experience of getting to make Jedi Knight 2: Jedi Outcast and Jedi Academy for LucasArts. As a gift to the persistently loyal fanbase for our Jedi games and in memory of LucasArts, we are releasing the source code for both games for people to enjoy and play with.”[/quote]

Should you wish to tinker around with the source code yourself, you can get them the Jedi Outcast code HERE, and the Jedi Academy code HERE.

New Xbox Event Due 21st May

Microsoft are apparently readying themselves to announce the date of their Xbox event, and it looks to be coming on May 21st.

Xbox 720 Concept

News comes by way of The Verge that Microsoft will be setting the date for their next Xbox Event for late May, though had originally intended for the event to take place in April.

We don’t know a great deal about the new Xbox, codenamed “Durango”… aside from recent speculation about the console’s “always on” requirement that caused a bit of a furore on Twitter and Reddit.

If this date is accurate, then the announcement will come 3 months after Sony‘s Playstation 4 event, and I’m hoping it’s not going to mean I have to camp out until silly-o’clock to get the details on MS’s new baby.

Oh… and please learn from Sony’s press conference, Microsoft… and show us the damn console!

Character Fan Art Feature: Crowley, Good Omens

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For this weeks character I have chosen Crowley from one of my favourite books, Good Omens. Crowley, aka Crawly, aka Flash Bastard,  is “An Angel who did not so much Fall as Saunter Vaguely Downwards” Described in the book as having dark hair and good cheek bones let’s see how the following artists have interpreted the character:

I love the steampunk-esque feel of this Good Omens: Steampunk edition by Linnpuzzle

 

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I choose this piece because I feel it indicates not only the character appearance but his love for the decadent. Good Omens by GraphiteDoll

tumblr_mb0o9zRZQI1rs8qebo2_r1_500

I choose this interpretation as I feel the simplistic shapes and limited colours makes for a striking composition. By Good Omens Crowley by Autonomy-is-Freedom

 

good_omens_crowley_by_autonomy_is_freedom-d40yrra

I just liked the hand drawn style of this piece  Crowley by prosodi

crowley_by_prosodi-d5az2du

This piece I choose because it reminds me of a comic styling, and I would very much like to see Good Omens as a graphic novel:  Good Omens – Crowley by sparou

 

Good_Omens___Crowley_by_sparou

Once again is anyone has suggestion of a character you would like to feature here please feel free to comment below.

LEGO Batman: The Movie – Trailer

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It’s released in May and all I can say is … poor Batman, Superman can be a right douchebag some times!

Digital Property Rights and Ownership; How Far Is Too Far?

With the recent release of Sim City now being widely recognised as the worst release of any AAA game, there is understandably a lot of anger in the community at the moment. A month has gone by since the game’s US release, and complaints about draconian DRM measures are only just beginning to dissipate. But now a bigger issue has now come to the table, one that draws some much-needed attention to the issue of ownership of digital software.

As we all know, when SimCity was released the game’s servers simply couldn’t cope. It’s not the first time this has happened in the industry, but this was just the beginning.The more the media interest grew, the more the game’s inherent flaws became apparent, of which there were many. Cross-city resource trading, tourism, and commuting, all major features of the game, were broken and would work either illogically or not at all, services like fire stations would send hundreds of fire engines to one house fire and leave the rest of the city burning, and almost everything about the traffic system seemed plain wrong. And that’s if you could actually get on a server.

 

simcity 3

However, the cat was really let out of the bag when Rock, Paper Shotgun ran an article quoting a Maxis insider who admitted that EA’s “revolutionary” new engine Glassbox was not as revolutionary as we thought. Glassbox was the main reason why EA said SimCity had to be connected to the internet, as the average PC lacked the capacity to run the immense amount of calculations needed. But the Maxis insider said not only are the calculations extremely basic, but SimCity does not need to be connected to a server to perform them.

So to recap, with the server problems making the game quite literally unplayable, patches removing features from the game and with the few people who could play finding an extremely different game, many people began to get upset and request refunds. Refunds which EA refused to give out.

Let me just repeat that. Here we have a product that not only was inherently, fundamentally broken, but also one that was significantly more dumbed down than gamers were led to believe, and EA refused to give their customers a refund.

 simcity 4

This is the real issue with the games industry today, indeed the digital industry as a whole, as digital downloads become more popular. It’s the legal debate over ownership of non-tangible property, and the difference in the rights that are afforded to you as a customer between buying a physical product and a digital one. On Origin, the Terms and Conditions state with some clarity that if you wish for a refund on a physical copy than you are entitled to one. However with digital downloads the policy is very different;

 

[quote]“As a general policy, EA does not offer refunds on any products downloaded through Origin”.[/quote]

 

Of course, savvy shoppers may know that in Europe we have something called the Consumer Rights Directive, which gives anyone living in the European Union a 14 day ‘grace period’ to request a refund without a reason. This means that us Europeans are safe, right? Wrong. Digging even deeper into EA’s Terms, we find this interesting nugget;

 

[quote]“If you live in the European Union…you have the right to withdraw from your purchase within fourteen calendar days.”[/quote]

[quote]“If you reside in countries other than Germany you will lose your right of withdrawal if you start downloading your product, or if you remove…the shrink wrap from your physical product, or if the performance of our services have begun”[/quote]

 

EA are forcing their customers to sign away their rights afforded to them under the European Union, and this is the crucial bit, not when you play the game, not even when it is in your possession, but from the moment you begin downloading it. That’s the equivalent of going to a French restaurant, ordering a rib eye steak, being served a Findus Horse LasagneTM, and not being able to complain about it because you let the chef cook it for you.

This isn’t just EA that’s doing this, by the way. Paypal, the world’s biggest e-commerce service, also refuses refunds on digital downloads. Steam goes even further, threatening bans if they get any requests for refunds. This problem isn’t just limited to videogames, either. TV series, films, steaming services like Lovefilm or OnLive, even books or graphic novels can all be bought digitally, and the market is always growing. Sure, games are more complex, hence more likely to break, but pretty much any product can be misrepresented like SimCity was, and almost anything intangible you purchase and download suffers from the same lack of guidance or legislation. With digital downloads only growing in popularity and diversity, how much longer are consumers going to have to just do without their rights?

simcity

There are a few practical reasons for these terms and conditions, of course. Mainly to do with revenue protection. Most games could be played through beginning to end in a 14 day grace period, at which point one would still be entitled to a refund. If games companies weren’t seen to have some terms to plug this loophole then it could foreseeably become a common practice for gamers to abuse the system. In a similar vein, downloading a product  eliminates one of the main reasons for refunds in the first place; damaged or faulty products. There’s no chance of being sent a broken disc if you’re downloading something; you’re just recieving a long piece of code identical to everyone else. If it doesn’t work? That’s your problem buddy, should’ve checked those system requirements. Might not be ethical, but it’s understandable.

The key reason though, one we need to consider, is that all the reasons gamers were giving for refunds in the case of SimCity were temporary ones. There’s no doubt in anyone’s mind we were supplied with a fundamentally broken and misleading product, however, digital products can be fixed. EA corrected all these server problems very fast. New servers were added, existing server capacity was increased by 120% in three days, and they have been steadily patching the game’s bugs. It should have been right first time, but nonetheless a few days later and SimCity was stable. The fact that digital media can be fixed and improved in such short spans of time is crucially important.

Gamers are always starting an outcry over something, and sexism online is everywhere. We can be a hot-headed bunch; are we being a little bit too callous here, too? Sure, EA broke our trust but not only has the problem been sorted quickly, but EA have offered players a free game, out of a list containing some solid AAA titles. Are we overreacting by saying all this is still not good enough? Maybe we should have been afforded a choice in the matter, but that waiter in the French restaurant wouldn’t just want to give you a refund straight away. He’d try to get you the correct meal, and maybe throw in another free one if you’re lucky.

simcity 5

The problem for me lies deeper. It’s the fact that we are currently at the whim of the developers and publishers. What if EA had taken longer to repair the game? What if they hadn’t bothered to fix it at all? After all that’s well within their rights. Thanks to a combination of gaps in the law and harsh yet legal terms and conditions, games companies have no obligation to provide us with something that is fit for purpose in the first place, and if they do put out shoddy products, we as consumers have very few rights to combat the situation.

Why are there still gaps in the law like this? The UK and USA alike both put huge amounts of resources in combating software piracy; in the USA it is a Federal crime to do so. That means you could be investigated by any number of organisations from the police to the FBI or Secret Service. Digitally downloading without paying for it is so choked with legislation it’s a huge political issue, so why are legal, paying customers still neglected? It’s clearly not a case of the law being too slow to catch up with advancements in technology, so the fact that we are still at the whim of whatever arbitrary terms and conditions the publishers decide to implement is a problem. The fact that publishers can make us sign away our protection under the European Union? That’s worrying.

Consumers and companies alike need to reach some middle ground, but at the moment the law significantly favours the side of the games companies. This is a great shame, after all, digital downloads and streaming aren’t exactly new ideas anymore. The good news is that the vagueness of the law surrounding the sale of digital goods has already begun to attract some attention. Here in the UK, amendments are already being debated to include intangible goods and services in the Sale of Goods Act, and of course there’s also the protection afforded us by the European Union. In the USA however, consumers are a lot more vulnerable, with no protection either at Federal or State level. With one fiasco already making big waves in the mainstream media, how many more will consumers have to suffer through before changes are made?

7 of My Favourite Xbox Arcade Games

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There seems to be a never ending list of indie and arcade games on Xbox Live. This means that there are many games of a questionable quality; games with such titles as ‘Procrastinating Squirrel’, ‘Candies Vs Hypno Deer’ and ‘FAT’. I also came across two which appealed to my slightly lurid sense of humour; ‘The Fantastic Fivesome’ and ‘Depth Attack’, which to be honest sound like old corny X-rated films. These games might be brilliant with a magnificent gaming experience… But if I am to be honest I did not take the time to download the trials, never mind the full game.

Ther are some little gems hiding between these games, you just have to rifle through the terrible remakes of old retro games and the Minecraft but not Minecraft, Minecraft-y games (now say that five times quickly).  I know some people may disagree with the following games that I am about to show, but I am relatively new to Xbox and these are my personal favourites that I have found over the past few months. If you know of better then let me know! For I shall have a gander at them!

 

Phantom Breaker: Battlegrounds

Phantom Breaker: BG is a side-scrolling game with a similar feel to the Scott Pilgrim side-scroller, though I found it all the more enjoyable to play. As you level up your character you are awarded points to spend on various powers. Some of these powers are a little crazy towards the end of the skill tree, but this is all good as it enables your cute little Chibi character to become super kick ass!

I found the gameplay to be a little hectic at times and I spent the majority of the game in a fog of confusion as to what I was attacking and where I was on the screen but this, rather than casting a shadow over the game, seems to add to the whole experience. Another great addition is you unlock various characters as you go; this means that the game play doesn’t get old.

Phantom-Breaker-Battle-Grounds-Baddies

 

The Black Knight Sword

Well, I don’t think words could ever describe The Black Knight Sword. I honestly just recommend that you stop reading this blog and you download the trial. This game is, in my opinion, entirely unique; I have never seen or experienced anything like it and I honestly don’t know quite where to start in explaining it.

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You play as a man who takes on the role of the Black Knight to defeat the White Princess, and the backdrop takes on the feel of the theatre. The game is difficult at times but its quirky nature and abundance of blood make up for its difficulty- I am currently having a hard time defeating a giant egg-shaped head with wings while my character rides a chicken that shoots eggs and fruit out of its mouth. Oh you also collect ‘cat head grass’ which serves no purpose other than to dance when you select the ‘cat head grass’ option in the main screen.


The Undergarden

Normally games contain some ounce of destruction, there are bosses or bad guys to defeat and normally we get frustrated at those annoying levels that we just cannot beat, but this game is one of pure beautiful, relaxing creation. A game of Zen.

You play as a floating creature that pollinates flowers in his Undergarden world, the flowers contrast with the dark tones of the game by being bright and neon-coloured, and the puzzles offer a slight challenge.

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It might sound a bit… boring? But this game just has something about it which makes it an absolute pleasure to play and is something that I would recommend to anyone who is experiencing game rage.

 

Escape Goat

Well… I came across this the other week, it’s only a short game and easy to complete but the journey is just brilliant. From the music to the story line I just adored this game. It was just quirky and quaint. You play as a purple goat who has been imprisoned for witchcraft. Yup! And aiding your escape is your sidekick: a magical mouse, who, if you find a magic hat, can teleport places with you.

Your mission? To conquer the puzzles and save at least seven brothers of a sheep in order to make your escape!

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This game is magical and charming and I was kinda disappointed it ended so soon.

 

Limbo

A massive F-T-W of a game! I loved the unique art style and dark evil feel of the game. My partner’s way of selling it to me was “You’ll love it. It’s so depressing to play!” SOOOO I jumped right on that and begun playing it!

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This dark, grey toned, screen cap is the basic feel of the whole game. You play a boy who has set off to find his missing sister. First you get chased by a giant spider and then you come across other children that want to kill you. You take fall damage, can be electrocuted, can’t swim, get impaled regularly, trapped in deadly bear traps and see all manner of horrors.

The game was amazing, addictive and intense; you die fairly regularly but the game has regular checkpoints. The only thing that let it down was the ending. No spoilers.

 

Fez

Fez’s are cool you know?

The Doctor would love this game, you play as a skinny Adipose wearing a fez! No? Well really you play as Gomez who lives in a 2D world when a magical artefact gives him a magical Fez that allows him to perceive the 3D world. This is where it gets confusing: you see a 2D screen but when you press one of the action buttons your world rotates and you view another 2D side of the 3D world.

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This screen shot shows the world in mid turn. It’s a cleverly made game with a lot to do! I never managed to figure everything out in this game. There are some really complex puzzles that I never managed to get through!

 

Warp

Finally, a game I found immensely amusing because I am a sick, sick person…

You play as a cute little alien that has been trapped by the humans in a government complex. In order to escape you can do one of two things! You can either warp through everything, leave everyone alive and prove yourself to be better than the humans that imprison and torture innocent aliens or you can do the amusing thing and go through the levels warping into humans and making them explode. With bloody consequences. I chose the latter and my partner was highly freaked out by the amount of giggling I did while I went on a mass rampage of carnage!

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Finally if you have made your way through this blog post, well done! Instead of cookies I think you deserve to log onto your Xbox and download ‘The Most Addicting Sheep Game’. This is your reward. =D

*Leaves the blog giggling evily.*

Welcome to the Tombs: Are We Still Watching The Walking Dead? *SPOILERS*

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‘In this life now, you kill or you die. Or you die and you kill’. Fitting words to sum-up the series from everybody’s least favourite one-armed bandit, the Governor, at the beginning of the series finale of The Walking Dead. With series three being over, I’m going to take a look at the finale and the show as a whole and whether the zombie-drama is still working.

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When The Walking Dead returned from its mid-season break, there was a huge lull. That final episode before the season split, ‘Made to Suffer’, was something special, and up until that point series three had made for great watching. We had Lori’s death, Merle’s return, the introduction to Woodbury and the move to the prison, despite that location becoming dull rather quickly. However, the plot really began to decline upon its return a few months later.

Nothing much was going on, besides Andrea changing her mind every episode and Rick going a little bit mental. Such a disappointment after such an explosive cliffhanger before the break. However, towards the last few episodes it began to pick up, albeit rather slowly. Rick stopped being quite so crazy, Glenn and Maggie finally started getting it on again and Milton started playing the hero.

daryl-crying

Which brings us nicely to last week’s episode and Merle’s death, which is where things really picked up again. As Cristina expanded on in her blog last week, they really did kill his character off the right way. Just when we thought Merle’s actions were irredeemable, particularly involving Glenn and Maggie’s capture, he went all hero on us.

The ending to the episode really brought back the heart to the drama element of The Walking Dead, with Daryl’s discovery of zombie Merle and his handling of the situation.

Manliest. Tears. Ever.
Manliest. Tears. Ever.

I think that Daryl’s reaction to finding Merle was a big factor in making his death so memorable, arguably redeeming his character of his bad deeds. Upon being reunited with Merle he struggled with the decision to either leave the group or abandon his brother.

After discovering the zombified Merle nomming on a corpse and having to put an end to him, I really did expect Daryl to go a bit mental in the finale. Not Rick mental, more crossbow-wielding lunatic going on a crazy killing spree mental, rather than talking to dead people.

‘Welcome to the Tombs’

The series finale ‘Welcome to the Tombs’ was not what I expected at all. Firstly, Daryl was more emo than anything else with just the one reference to Merle’s heroism and death near the beginning of the episode; ‘Merle never did nothing like that his whole life’, with Carol saying that he gave them a chance. At the prison we see the survivors apparently preparing to depart, with hope finally returning to Rick, seen in his conversation with Michonne.

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‘Hey, I’m not crazy anymore’

Then, there’s the Governor. The finale opens with him demanding that Milton kill Andrea, who instead tries to put an end to the Gov. This results in soon-t0-be zombie Milton and Andrea being pitted against each other, in a rather dragged out sequence of scenes cutting in throughout the next forty minutes.

'I'm sorry I sucked'
‘I’m sorry I sucked’

My view on the entire of series three has been that Andrea really needed to die. She was such a boring character and her changing her mind about which side she was on every episode became pretty darn annoying. She had a chance to kill the Gov’ but instead just kept jumping his bones.

In my opinion, she no longer served any purpose to the show- in fact, had she ever?

All she ever did was argue with Dale and accidentally shoot Daryl. So, I’d come to the conclusion that she’d be killed off in the finale. However, when pitted against zombie Milton, I thought ‘damn, that idiot’s going to escape’.

Oh, how pleased I was when Rick opened that door and she wasn’t stood there, wielding a weapon and ready for escape as I’d anticipated. Oh yes, she’d been nommed. Huzzah! However, everyone’s tears and her silly speech about not wanting anyone to die almost made me feel bad for being so happy that she was going to. Almost.

andrea

Series 3 Finale Round-Up

So, what else happened in the finale? The Gov didn’t die and turned on his own people, shocker. Carl’s gone all badass, shooting a Woodbury kid and then discarding his Dad’s Sheriff badge. He didn’t look too pleased at the new Woodbury arrivals at the prison either. Perhaps he’ll go on a mad spree, killing off all those oldies and  other kids. It looks like they’re setting Carl up to be a mirror image of the Governor, who was apparently once an alright guy. Perhaps his character is echoing those words ‘you kill or you die’. Not exactly a happy message there. Just like Andrea who didn’t want anyone to die, yet she herself dies at the hands of a friend, accomplishing nothing.

walking-dead-finale-carl-grimesUltimately, the series finale lacked that explosive climax many were expecting, but it clears the path for new stories on the horizon. Rick’s all hopeful and has stopped seeing the image of his dead wife around the prison and we’ve got more survivors being brought in.

However, there’s not exactly great character potential in that bus full of old folk and children, so what exactly do we have to expect from them? To be perfectly honest, they’ll probably be killed off in a massacre at the beginning of series four…

 

A Look at Series 4

So, what can we look forward to next season? People have been getting restless with the show lately and some are losing interest rather quickly. The Governor is still at large and will be making a return as a regular character in series four, a huge plot deviation from the graphic novel story arc in which he’s killed following the attack on the prison. The plot deviations matter little though, as the TV show has already strayed quite far, particularly with character deaths. In fact, if we followed the story from the comics, Lori wouldn’t have been killed off until the prison attack, along with baby Judith, Hershel and many others.

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I’m hoping for a move from the prison pretty quickly. It’s too safe. That sounds weird, but what drama is there in a secured building where there are apparently endless amounts of supplies from what we’ve seen so far. The gang seem to have got killing zombies down to a fine art, so what else can happen? I believe that this is one of the main reasons they’re bringing the Gov back for another series. Rick and co. are handling the zombies, so they haven’t been a big problem this series. There was a moment earlier on when the Gov’s gang unleashed a van-full of them on the prison. My reaction was ‘oh no, a small group of zombies, whatever will they do?!’

The-Walking-Dead-The-Prison

The Governor’s storyline might not be all that interesting any more, but the survivors need another threat besides being nommed. Also, there’s still a great deal of potential for further developing the reasoning behind his character’s actions. Fans of other Walking Dead fiction will know what I mean; there’s plenty to expand on. However, we really do need some new characters and definitely a new location. I think we’re going to see some darker paths for many of the characters, which is what the finale was beginning to set up. In the end, the climax for series three wasn’t about the zombies, or the war, it was about the people involved and how it’s affected them.

Because ultimately, that’s what The Walking Dead is. A drama about people and their actions during a difficult time, with a few zombies chucked in.

In case of Zombies, CDC has us covered, don’t they?

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In the past few years, the zombie apocalypse has grabbed our imaginations by the tail and shook until we were all full of fear. Movies, comics, TV programmes, survival guides, you name it, we’ve had it. From Shaun of the Dead to The Zombie Survival Guide by Max Brooks, we are all living in a society fearful of the dead rising from the grave and ravaging our bodies for our brains.

Now it seems that the official channels have also got involved. Upon casually surfing the undead side of the internet, I found this.

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Yes, this actually exists. The Centers for Disease Control and Prevention have kindly made us a reader friendly user guide on how to survive the zombie apocalypse. Written in the form of a comic book, we find ourselves being introduced to Todd, Julie and their dog Max living in a world where a flu virus on steroids has started to infect their fellow citizens, transforming them into zombies. We then follow them through their adventure to the “safe zone” with a twist at the end which I won’t spoil for you. Spoilers!

CDC Zombies

With a handy checklist at the end to help us build an emergency kit of our own, I find the guide mainly focuses on this kit and this kit alone.

zombie-gn-checklist

From what we know of the apocalypse from the many movie adaptations out there, there are many gaps within this guide to help us survive. Many questions are left unanswered and I have listed just a few below:

  1. What happens if the zombies get through the windows of our house?
  2. What do we fight with?
  3. How do you kill a zombie?
  4. Can you tell me anything useful other than what I need in a kit I will most probably drop whilst running from the undead?

Whilst it is entertaining, some answers may not be set in stone and kudos to the CDC for trying, it would be nice to have a little more information. So, take note CDC! I will be awaiting your survival guide part two.

If you would like to see this for yourself you can access the site from here:

http://www.cdc.gov/phpr/zombies_novella.htm

and the PDF version here:

http://www.cdc.gov/phpr/_media/cymkPrint/11_225700_A_Zombie_Final.pdf

Geeks on Film: 05/04/13

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This week we have updates on upcoming horror reboots Carrie and Evil Dead, info on Tim Burton’s next movie and more film news. I’ll also take a look at this week’s new releases and tell you why I’m excited about Nicolas Winding Refn’s upcoming film, Only God Forgives.

This Week’s Top Stories

carrie2013We’ve got some news on upcoming horror remakes or ‘reboots’, depending how you see them, this week. Firstly, with Carrie which has been put back for an October release. Based on Stephen King’s first published novel and the 1976 film, Carrie is a supernatural horror about a socially outcast girl who discovers that she has psionic powers. Constantly humiliated by her abusive Mother and fellow students, Carrie’s ability seems to flare up when she is angry or distressed. Featuring that famous prom scene, Carrie is a horror classic.

So, it’s no surprise that over thirty years later it’s been revamped. However, a new trailer emerged this week and it really does look like just an updated version of the original, nothing new. Regardless, it still looks worth watching and will undoubtedly be a popular release during the Halloween season. Definitely a wise move delaying the release in my opinion.

Some interesting news on the upcoming Evil Dead ‘reboot’, a term which I use as it’s not technically a remake. With director of the original films Sam Raimi already having confirmed working on another sequel (mentioned a few weeks ago) and director of the reboot Fede Alvarez announcing plans for a sequel, we’ll be inundated with evil dead things. What’s more interesting, is that there are plans for a crossover movie after these sequels, which will tie the old and new storylines together. Sounds like a bit of a mindfuck to me to be honest.

evil-dead-sequels-may-tie-old-and-new-storylines-together-131445-a-1364804757-470-75

Joseph Konsinski has announced a TRON sequel, following TRON Legacy, currently working under the name TR3N. Avengers 2 is coming to the UK, following the footsteps of Guardians of the Galaxy which will begin filming over here in the Summer. Shooting will begin for what is surely to be one of the highest-budget action films of all time early next year, ahead of a 2015 release. Also, Guillermo del Toro has been rather excitedly talking about his project Justice League Dark. Del Toro has announced that Constantine will be the lead character, along with Zatanna, Swamp Thing, Etrigan and the Floronic Man. Can’t wait for more news on that one.

Now for something completely different, it’s been announced that there will be a sequel to Disney Pixar’s Finding Nemo in 2015, with Finding Dory. Originally thought to be a prank, the project has been confirmed and I’m sure it will be as fabulously charming as the first. 

pixar-confirm-finding-nemo-sequel-finding-dory-131566-a-1364918251-470-75

new-world-war-z-poster-brings-the-carnage-131676-a-1365059693-470-75Production will begin this Summer for Tim Burton’s new film, Big Eyes, which tells the story of Walter and Margaret Keane, a pair of artists who became famous in the 1960’s. Margaret becomes tired of her husband hogging all the fame despite her being the real talent, and things begin to go wrong from there.

Little other info on the film at the moment, but Christoph Waltz and Amy Adams have been cast as the duo, so it’s set to be a little bit special. I’m a huge fan of Waltz, particularly with his recent work with Tarantino, and he scooped plenty of awards this year. 

This week we’ve also been given a new poster for upcoming film World War Z, another example of the focus on humans rather than zombies in the film. I’m completely undecided about this one, but I’ve decided to give the book a read over the next few works and go from there.

 

New Releases

This week’s main release is controversial new film, Spring Breakers, which I’m extremely sceptical about. Starring Vanessa Hudgens and Selena Gomez in very different roles from their usual teen-drivel, a group of girls are desperate to fund their spring break. They decide the best way to do this is to rob a fast-food restaurant, but end up getting arrested at a house party.

However, drug dealer Alien (a bizarre looking James Franco) bails them out and takes them on a rather unusual spring break trip. A while back, Spring Breakers was tipped to be one to watch this year, but with all promotional material consisting of shots of the foursome in bikinis and little other information, it’s certainly not got my attention.

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Geeks in TV

380571-christina_hendricks__1_Tonight sees the climax of the season three finale of The Walking Dead, which I’ll be covering in extensive detail in a feature later this evening, so I’ll avoid any spoilers for now. It’s good. As it’s coming to an end, it has been replaced with Games of Thrones which came back to our screens on Sunday night with it’s third series.

We’ve got US ’60s drama Mad Men returning on Wednesday for his sixth series, expect much whiskey and shots of Cristina Hendricks. To be perfectly honest, I’ve never watched a single episode. Don’t get me wrong, it’s grandeur certainly appeals to me, but I think that the fact that my boyfriend seems to be in love with Hendricks puts me off. A fear of coming face-to-face with my competition I guess. Or face-to-boob, as it would be. Damn her and her beautiful fake red hair (yeah, I went there).

Something I am excited about is True Blood which returns for it’s sixth series in a few months, check out my article earlier this week for more info and a look at the teaser.

More exciting news with the announcement that Martin Scorcese’s Gangs of New York is being expanded on with a TV series that will focus on gang activity in 19th Century Chicago and new Orleans. Let’s hope for plenty of blood and violence in that one. Definitely one to look out for.

Also, news on the planned S.H.I.E.L.D. series with the apparent return of Clark Gregg’s Agent Coulson. Just quite how he will return is questionable and sparks plenty of debate on the plans for the series.

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I’m Excited About…

Drive (2011)
Drive (2011)

Nicolas Winding Refn has a new film set for release next month, and after getting a glimpse of the new trailer for Only God Forgives, I can’t wait. The Danish director is behind such films as Drive, Bronson and the Pusher trilogy, a series of films based on the Copenhagen criminal underworld.

His films usually concentrate on crime and are often extremely violent, or at least suggestive of violence. I’m a huge fan of 2011’s Drive, starring Ryan Gosling and Carey Mulligan. If you haven’t seen it, in which case I urge you to, Gosling plays ‘The Driver’ a stuntman who moonlights as a getaway driver. It’s a beautiful piece of cinema, despite the violence and has a stunning soundtrack. A modern classic.

Now, Winding Refn has cast Gosling in his new film, Only God Forgives. Another crime-thriller, this time set in Thailand. Gosling plays Julian, owner of a boxing club which is a front for drug smuggling. When his brother is killed by a Thai policeman, their Mother (Kristin Scott Thomas) demands justice, which comes in the form of a boxing match. With over-stylised ultra-violence and some rather brutal scenes, the film appears much darker than any of the Director’s previous work. Plenty of evidence of that with Kristin Scott Thomas’ character’s voice over in the trailer. Looking at the trailer, the cinematography looks fantastic and the film looks set to have another rather special soundtrack. 

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Premiering at Cannes in May and hopefully coming to the UK shortly after, Only God Forgives really is one to watch that might be just under the radar. Ryan Gosling himself as described the film as ‘extreme’ and like ‘part of a nightmare’. Gosling really is an outstanding actor, and the news last week of his departure from acting came as somewhat of a shock. Turning his attention to directing, perhaps we might see some exciting films from him in the future.

For now, check out the new red-band trailer (aimed at mature audiences only, it is a little violent) for a film that, following suit with it’s predecessor, Drive, I’m tipping for great things.