In this week’s episode, Bevan converts to The church of Rick N Morty, Mike does a poem and Ben is also there a bit.
You can also Listen on Youtube below annnnnnd, as always, you can subscribe on Itunes
In this week’s episode, Bevan converts to The church of Rick N Morty, Mike does a poem and Ben is also there a bit.
You can also Listen on Youtube below annnnnnd, as always, you can subscribe on Itunes
Let me start off my confessing that I have been to a comic con before but it was an extremely new one where manga and geek items were overshadowed by Archie comics and funky designer items. I knew MCM London would be different but I wasn’t prepared for how much….
First off, in my experience, Cosplay was a niche thing, not really discussed and defiantly not a popular past time. NOBODY cosplayed or even discussed cosplaying in the con I had gone to before but now I found myself on the tube, surrounded by costumers of all types, like it was a thing and, well, normal; a sight to be seen and one that warmed my heart.

Secondly, there was a line to enter the event, get a wrist band and a line to get into the hall when it opened (yup the gates hadn’t even opened and there was a line). I swear I don’t come from a small town but the amount of people who turned up for this con was a kin to something I’d see at a main stream pop concert, not a geek event.
Cons to me, like cosplay, were very niche events, or at least that is what I used to think before I went to MCM. The more people I saw the gladder I was that I was there and at least had tried to cosplay. In case you were wondering, this year Pokémon and Harley Quinn (The suicide squad version not the comic book one) were very much in demand and I continued my journey; soaking up everything.
Thirdly – the atmosphere that the people created was just intoxicating and something I find hard to describe . People were walking around, comfortable in their own skins, or the costume skins they were in, and it was normal, being a geek here was being normal for once.
All gushing aside, I was slightly disappointed by some of the stalls as I was looking to buy a cool anime shirt but couldn’t find anything very unique. That being said I was surprised to find there were food stalls that sold authentic Japanese food. Something I never thought that I would have seen in any convention; how naive i was.
I, unfortunately, was only there for a day and so didn’t get around to everything, due to the sheer size of the space and the amount of available distractions. But i can emphasise enough how much I enjoyed my first experience there and how determined I am for next time to experience it all.
MCM is an Assault on your Geeky Senses but one you should experience, absorb and enjoy; it will have you coming back for more!
Another year, another convention. The weekend rolls around, the weather is sunshine with the occasional cloud, and there is a hum of excitement in the air. Nervous cosplayers wander around the train station as they are directed and redirected to the appropriate trains, all cramming in with their gear and clutching nervously to wallets which will no doubt feel a lot lighter by the end of the day.

Conventions are a wonderful celbration of all things geeky and nerdy, and it is a fantastic place to just be even for a day. With all the art stalls, video-game booths, merchandise vendors, Lego collections, doujin distributers and guest-star panels, it is quite an overwhelming experience, and it definitely leaves you with the feeling that even if you spent the weekend there you would still not have experienced all that MCM has to offer.
So, the convention is divided between two halls at the ExCel Exhibition Center, allowing people to explore areas in their own time – you can spend the morning walking amidst Youtube startlets, and the afternoon walking from video-game demos to demos. There are refreshment stands dotted around the place, a various areas for hosting Q&A panels and Cosplay masquerades in their own areas and around the convention – you could be checking out CEX merchandise, whilst listening to someone onstage attempting to belt out the Pokemon theme tune at the top of their lungs.
This year, I had the fantastic opportunity to talk to many of the people, including some personal icons of mine who I was really grateful to get the chance to talk to face-to-face.

Working for an “angst teenage” company (13 years and going strong), Lindsay Jones and Barbara Dunkelman haven’t been working for the company since it’s conception but are a huge part of the Rooster Teeth family. Barbara has gone from fan back when RT become an actual company in 2004 to community volunteer to Community Manager, whilst Lindsay has worked as an editor. Now they also work as voice actors in RWBY, an original webseries which has just started its fourth ‘Volume’ a few weeks ago. When talking about the series, Lindsay described the progression as very much like that of Harry Potter, where you slowly work from school-life schenanigans to the real world bleeding into their lives until innocence is replaced with experience as they survive the horrors they are supposed to protct the world from.
Since Volume 4 had just begun, they kept very tight-lipped about what would happen in the new season, but they did feel that it was one which kept the show evolving. Here, the characters are on their own months after the season finale and developing on their own, from Yang dealing with PTSD to Blake going back to her roots to see her parents. Further details are under lock and key, from ‘will Yang get a replacement arm’ and ‘will we meet Penny’s creator’ being met with a “Watch and find out” answer. One thing they did reveal was that they were very interested to see the new cast of villains, from the grand Salem to the mysterious Doctor Watts.
I also found out some of the smaller, behind the scenes information, like how depite not being part of the writing team Lindsay did have an idea for a Rapunzel-inspired character to appear later in the series and how they both had their own ideas for their favourite weapons (Barb loves her fisticuff gauntlets, and Lindsay feels she would want to favour the baseball bat due to her softball background).

I also had the fantastic opportunity to interview Tom Walker from The Folio Society on the work that they do.
Founded in London in 1947, The Folio Society publishes carefully crafted editions of the world’s finest literature. We believe that great books deserve to be presented in a form worthy of their contents. For nearly 70 years we have celebrated the unique joy to be derived from owning, holding and reading a beautiful printed edition.
Having been around for close to 70 years, they have built up quite the extensive library of republished texts, from fiction to non-fiction. It was quite something to talk about the process that goes on to get the works republished. The example that Tom gave – as, he confessed, it was his favourite – was Mort, a Diskworld novel from Terry Pratchet which focused on the character Death and his apprentice Mort. The process of getting it confirmed by the company took over 3 years, which then took a further year to get permission from the owners of the Disworld IP. Different illustrators are sourced depending on how their art style – for example, the abstract illustrations of David Hughes lend to the madhouse setting of One Flew Over The Cuckoo’s Nest. And special editions of illustrated books have been published, such as a leather-bound edition of Mort (which sold out within 12 hours).
Additionally, they have recently started releasing special editions of the plays of William Shakespeare. Rather than providing illustraded copies, The Folio Society instead aims to create a folio edition of the text that has been printed by letterpress to provide an authentic feeling. Even the pages have been specifically made using a mould to provide a unique tactile sensation that you wouldn’t get with modern editions. Additionally, each copy of the text comes with Oxford University Press edition, which has been chosen to provide textual commentary alongside each text.
It was really something to talk to the various vendors and get to know them, from voice actors to independent video-game developers. It’s also worth noting that the whole atmosphere of a community was very welcoming, especially to someone with social anxiety. For example, it was really nice to talk to stall-owners I wasn’t scheduled to interview, such as the people working the Rockstar Energy Drink booth just because the people managing the photobooth section were clearly enjoying their time even stuck at one stall – one of the attendants in particular was having the time of his life coordinating people for the Gears of War photo opportunity, using other attendants to help balance the con-goers in various positions to make unique and fun poses for the photo opportunity.

As with any convention, people had the opportunity to meet up with a plethora of stars and starlets, from the silver screens to the slightly smaller screens connected to the world wide web (so the bronze screens then). From Game of Thrones to Doctor Who, Tomska to I am Tim, people could talk to and chat with these incredible people who make their days just that little bit brighter.
Unfortunately, I managed to pick something up over the course of Friday and Saturday which took me out of commision on the Sunday and for the next few days which may or may not have come from the consumption of con food. It does make me wary of stalls now, but it in no way deters me from thinking about coming back to cover more cons. I had a huge time talking to these famous and fantastic faces, and enjoying myself as a casual con-goer with a group of my friends.
Thank you so much to MCM for giving me the opportunity to cover this event, a huge thank you to all the people who let me talk to them and learn more about their amazing work, and I wish them all the best in future events!
For those of us that are over a certain age, we have many fond memories of some of Games Workshop’s forgotten games and properties. They started looking back at these recently, starting a few years back with Space Hulk. Their recent push to release boxed games that double as a cheap way to buy new miniatures have cheered up many a gamer, too, but now they’ve officially sanctioned an older game that never really went away – Blood Bowl!!
Originally released in 1986, Blood Bowl is essentially American football, slightly twisted and set in the Warhammer Fantasy universe, with 11 players to a side. It has been run by the community in one form or another since about 2002, tentatively sanctioned with a Living Rulebook, and more recently the Competition Rules Pack. This meant GW were happy for people to keep playing without any investment from GW, as players agreed on how the rules should develop. People could buy older teams on eBay, or bought and converted newer GW Minis. There were also computer games released in 1996, 2009, and 2015, based on the rules with varying success, and Fantasy Flight released their Team Manager card game in 2013.
With annual competitions (Thrudball!!) and leagues happening across the world, Mantic Games tried to tap into the enthusiasm with their Sci Fi take on Blood Bowl, Deadzone, in 2013. The Kickstarter was very popular, and it enjoys a certain amount of success, but it hasn’t found the same place in gamer’s hearts that Blood Bowl does, even 30 years later.
This year, at Warhammer Fest, GW confirmed they were producing a new version, and today they confirmed the release of a boxed game, containing the Orc and Human Teams, a Skaven Team box set, and an updated version of the Deathzone expansion book, containing rules for teams and star players for the Skaven, Nurgle, Dwarf, Elven Union, High Elf, Dark Elf and Wood Elf races, along with advice to run a Blood Bowl League. Titled Season 1, There are undoubtedly more teams to come, and who knows what else. It seems to be not just a new physical set and minis, but a mix of the CRP rules with some details from past versions, including event cards.
They don’t appear to have moved Blood Bowl into the new Age of Sigmar universe at this time, so no Orruks or Sigmarites! Just good old fashioned Orks, Empire, Skaven and a variety of Elves.
As an interesting note, they appear to have included a money off code for the Blood Bowl II computer game in the box!!
Blood Bowl Season 1 is available for pre-order from GW or your local stockist today, and are released on the 25th November – See you in the dugout!!!
A few years back Improper Books published the first part of the Porcelain saga: Porcelain – A Gothic Fairytale. The story continued in Bone China and (not soon enough) the third part will be released.
Porcelain: Ivory Tower won’t hit the shelves until the summer of 2017, however a free preview became available for fans at the start of the month, both in independent comic book shops and at Thought Bubble in Leeds.
The art is still amazing and, having looked at the preview, I know for sure the story is equally as interesting.
Here’s a brief synopsis of what we can expect from the third instalment of the story.
Written by Benjamin Read, illustrated by Chris Wildgoose, coloured by André May, and lettered by Jim Campbell, PORCELAIN: Ivory Tower sees another decade passing, and Lady becoming Mother. Hidden behind the high walls of her tower, cut-off from the world, she has sacrificed everything to keep her Children safe.
Set within a world that’s a magical echo of our own, Ivory Tower is the story of Mother, a revolutionary, who must overcome ruthless enemies and the dark secrets of her past to carve a new future for all her Children.
Keep an eye out for the free preview and, if you missed your chance to get your hands on a physical copy, you can always check out Improper Books website and take a peek at what’s to come. Next summer won’t come fast enough after that.
The teaser trailer for Luc Besson’s upcoming sci-fi extravaganza Valerian and the City of a Thousand Planets here and looks pretty sumptuous and spectacular. Why yes that is The Beatles you can hear, the first time their music has ever been licensed for use in a film trailer.
Valerian is based on the long running acclaimed French graphic novel series Valérian and Laureline. Created by writer Pierre Christin and artist Jean-Claude Mézières beginning in 1967 and finishing in 2010 it centred around the adventures of Valérian a spatio-temporal agent, and his partner Laureline, as they travel the universe through space and time.
Besson’s film features Dane DeHaan as Valerian and Cara Delevingne as Laureline.
What makes this pretty interesting in Luc Besson’s previous acclaimed sci-fi entry The Fifth Element was clearly inspired by, but not a direct adaptation of, The Incal another seminal French graphic novel written by Alejandro Jodorowsky with art from Jean Giraud amongst others. For more on that go here.
Valerian is set to appear in July 2017.
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One of the greatest strengths of the WearCam is its portability. The WearCam’s compact 45mm diameter size and 26 grams’ weight, make it incredibly light ideal for taking quick snaps on the go. The WearCam is protected by a white, grey and black camouflage patterned casing that is splash-resistant and resilient to minor impacts, but not as rugged as some.
The WearCam is so compact and light-weight, that it is very easy to leave in your pocket when putting your trousers in the wash. Unfortunately, this happened to me. Whilst the WearCam may be splash-proof, I can confirm it is sadly not washing machine-proof.
Although it has no flash, making it unsuitable for low-light conditions, the WearCam takes, with a simple click of the button, wide-angle 2592 x 1936 pixel photos in 1/30th of a second. Due to the limited low-light compensation, I found the best photos I took were those outside.
The WearCam also has video functionality. Holding the aforementioned button for three seconds allows you to record a stream of 1280 video at thirty frames a second for a 256 kbps bitrate. The WearCam video includes some stabilisation but videos can still become blurry when you are moving at speed (as seen in the video below). Audio is recorded using the built-in mono microphone at 16kHz and is surprisingly clear despite the small size
As well as single shot photos and videos, the WearCam also has a continuous time delay function, taking a photo every 30 seconds, making it ideal for lifelogging and providing photographic diary of your day.
To aid in lifelogging, the WearCam comes with a plastic cover (providing additional resistance to impact) with an attached cord to hang the camera around your neck. Alternatively, there is also a clip on the back of the WearCam for attaching it to your clothing, however I found the weight of the camera often caused it to drop forwards such that it was facing it the floor.
All photos and video are stored on a microSD card, and can accommodate cards of up to 32GB in size. However, I found an 8GB card was more than enough. Unfortunately, the Wear Cam does not come with its own microSD card, and nor does it have any internal memory, so before using a WearCam you will need to supply your own microSD card. That being said, this is not much of a problem, as most tech-savvy people will have an old microSD card lying around.

Photos and videos are retrieved by removing the microSD card from the WearCam and plugging it into a card reader attached to your computer, or – which I found was the much easier method – by connecting the WearCam directly to your computer using a USB cable.
The advantage of connecting the WearCam to your computer for retrieving the files is that you can also charge the WearCam at the same time. The battery is surprisingly resilient for its size, but there is no option for replacing the battery in the future.
Since the privacy concerns that arose several years ago, as well as the backlash against Google Glass, it feels like the WearCam arrived a few years too late. In fact, the WearCam comes with a privacy warning about the danger of filming in inappropriate locations.
Privacy concerns aside, the WearCam does have its uses. The WearCam is ideal for taking photos in environments or situations where you would be disinclined to take your mobile phone or SLR camera, such as running or paintballing. With judicious use of an elastic band, it can also be easily converted into a helmet-cam or bike-cam.
I would have liked to have been able to store photos and video other than just on the microSD card, such as through using Bluetooth or NFC. As this would have made it an excellent for using with Raspberry Pi projects. However, if you are looking for an inexpensive action-cam for taking into rugged environments, then you cannot go far wrong with the WearCam.

Bevan was lucky enough to get himself a copy of Mechs Vs Minions by Riots games and thought he’d show us all what proverbial bang you get for your buck.
Diana is ready to fight for innocent lives in the brand new trailer for Wonder Woman‘s first solo outing. Brought to you by Warner Bros. and starring Gal Gadot, this highly anticipated release has been a long time coming for fans. I’m pleased to say it looks like it will have been worth the wait.
Set during World War I, the movie tells the origin story of how WW came to man’s world after rescuing Steve Trevor (Chris Pine). Thrown into the conflict, Diana tools up to fight along-side man defending the world and in doing so becomes the iconic superhero she was destined to be. The trailer includes a little more of the villains that will be involved, including the as yet unnamed masked woman (Elena Anaya). We also get to see more stunning shots of the exotic Themyscira and the Amazons. Our leading lady is deflecting bullets, marching into battle and generally kicking ass, this is the action hero we know and love.
Directed by Patty Jenkins, Wonder Woman is due for release on the 2nd of June 2017.
Halloween Spooktacular. Sean, Ben, and David discuss their favourite Horror films, the worst ones they’ve seen, and Coronation Street in this frighteningly good show.
Listen below, On Itunes or on youtube!
https://www.youtube.com/watch?v=8L6OgG4IBmc&feature=youtu.be