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Why Aren’t You Watching Kill La Kill?

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Hey, you. Yes, you, GP reader #34784A (yes, we monitor you all), I want to ask you something: why aren’t you watching Kill La Kill?

Well, obviously, you’re reading Geek Pride right now, and you should continue to read this fantastic site. But, when you have wrung us dry of fascinating content, you should boot up Netflix or something similar and watch the anime Kill La Kill.

Produced by newcomers Trigger, it is a brand new IP (am I the only one a little disappointed sometimes when I find that a film/TV series is actually based on a book?) released during the course of this year which involves some of the creative minds behind the cult hit mecha anime Gurren Lagann. It’s hard not to see the influences from Gurren Lagann in Kill La Kill, with its love of…

Wait, you haven’t watched Gurren Lagann either?! Right, I’m giving you permission to close Geek Pride right now and go watch Gurren Lagann. Go on. Go. Seriously. Go. Now.

Done? Good. Then you’ll now understand the glory of this .gif.

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Anyway, Kill La Kill takes the ludicrous over-the-top nature of Gurren Lagann and combines it with the somewhat traditional Magical Girl / school tropes you often see in anime series. It follows the story of Ryuko, a homeless girl who is searching for the person who killed her father. She has tracked them down to the Honnouji Academy; a strange combination between a school and an overbearing Government, and enters as a transfer student to find out what’s happening in this odd place. From there, it seems like it’s going to be a standard FIGHT, FIGHT, BECOME MORE POWERFUL structure, with abilities being unlocked and so on through fighting and the power of friendship.Take My Zeni

Refreshingly it does not follow the standard plot at all, with unusual twists and a commitment to instilling humour into the series. With the living clothing that becomes more skimpy / sexual as it provides more power, you originally think it’s going the annoyingly standard route of objectifying its female characters. And then you see the men’s costumes, and you meet the Nudists (seriously), and see that everything is being played simultaneously straight and for laughs. And it goes from there, developing a unique style and unique twists on common tropes.

Kill La Kill also has a unique animation style, likely brought on by the relatively low budget that Trigger had to work with. Freezes, repeats, and hilarious titles in the Grindhouse fashion are used well, to the point that you understand it more as a style choice than a financial one. There is a deliberation in each scene, in the artistic direction, which comes across perfectly. And the music… the music is perfect; a combination of classical music, Western pop, and J-Pop is woven throughout the episodes.

I found it without knowing it was made by people who made Gurren Lagann, and devoured all twenty four episodes in the space of three days. So it has a great plot, is laugh-out-loud hilarious, contains excellent visuals and music, and manages to never take itself seriously whilst being a serious, sensible show.

Again, GP reader, I ask you: why aren’t you watching Kill La Kill?

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2.8 Hours Later

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Last night it finally happened; the zombie hordes rose up and stormed the city. Well, a big chunk of Sheffield at least. 2.8 Hours Later, billed as the city-wide zombie chase game, hosted their first ever event in Sheffield, with hundreds of participants braving the zombie horde to retrieve supplies from the infested city.

It was daylight when we arrived, with a jovial party atmosphere forming outside the bland industrial building that was to be Asylum, our base of operations. While queuing and signing waivers we were able to scope out the competition / fellow survivors. We had a group of dancing ninjas, an 18th birthday party and a hen night, as well as a bevvy of others with varying degrees of costumes, branding and enthusiasm. Once inside we were issued with our wristbands, asked politely not to cheat and ushered upstairs to mission control. There we were given maps, instructed to login to get our first map reference and I was selected as the water carrier with loud instructions to protect the water carrier at all costs – nice! Then, with a quick stop by the facilities, off we went into the impending dusk.

We decided to take the canal towpath to our next waypoint, assuming it would be a safer option. We started out with the plan of “avoid, outrun” then I guess next would be “confront” but that’s against the rules. However, when we got to the path and found the signs we realised that we were following the planned route. Oh well, how bad could it be? Minutes into our walk down the path, all somewhat on edge, we approached a distressed woman, shouting for help and first aid as her friend on the run had hurt herself. I know there were at least two first aiders in our group, including myself, and we were all sensibly cautious. Our caution paid off when we saw the injured friend, a vision of gore and undeath, thankfully without legs. Our first encounter with the living dead resulted in little more than a wide berth and slightly fast walk. This did very little to prepare us for the rest of the evening!

For years I have avoided all sorts of exercise and dismissed plenty of activities under the premise that I can’t run. Well, sadly I can no longer use this excuse, as enough people have seen that when the shambling, blood-covered zombie turns to me, shrieks and suddenly sprints right at me, I can run with the best of them! No easy Romero zombies here, if you got too close, made too much noise, or were foolhardy enough to be wearing a precious backpack (aka bullseye) the screaming, growling (and very convincing) undead would deliver an incredible turn of speed.

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The course took us about 3 and half miles, with plenty of zombie encounters (and more running than I have done since I was in school). There were a couple of set pieces inside buildings that were great fun, requiring a bit of puzzle solving, or at the very least participation. There were some genuinely scary moments once it had got properly dark, from the walk we took down the unlit canal (where it turned out there were actually no zombies), to the hole cut in a wire fence opening up into pitch darkness with occasional flashing lights and the constant groaning and shouting of zombies

Our team completed our mission, however 5 out of the seven of us ended up being stamped ‘infected’ and sent away to be made up as zombies ready for the zombie disco. Most of us lasted a while, but by the end, I had handed over my backpack and been caught twice. It was only when I got caught that the illusion slipped for me, having to stop and allow the zombie to scribble on my hand with a UV pen. My Britishness left me wondering whether to thank the zombie and wish it well, compliment the volunteer on their good monstering or just blank them and walk away. I chose to converse with them in their own language, screaming in their faces and running away. It’s funny what adrenaline will do to you.

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This is not a cheap night out, and it is not easy, but it is a ton of fun! The event ran like clockwork, everything very well organised and flexible, the actors and volunteers were all brilliant. The make up especially was great, I’ve definitely seen movies with less convincing zombies. The website originally promised an app integrated into the experience with maps, choices, etc. but this was not to be I guess. They did use technology in a really creative way, which meant it wasn’t a smartphone exclusive event.

We are all planning to go again next year, and all hope to survive, though not by taking the main roads (easy route). It is fairly easy to guess where the ‘action’ will be: if you see a road closed off with an event steward then you can be pretty sure you’ll need your running shoes soon. As wrong as it feels to follow signs and do the expected, we kept reminding ourselves this isn’t a test of how well I know my way around industrial estates, we paid for zombies, so we’d better go where the zombies are.

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All in all, a brilliant night, highly recommended for everyone even slightly physically capable. If you are at all interested in zombies and apocalypse ideation then this is the event for you. There are already videos up on YouTube of the Sheffield event, as well as plenty of the previous events. The best thing that could be done to improve the adventure would be to have more of everything – more zombies, more actors, more props and technology, and a bigger and better party afterwards. I can’t wait for next years zombie uprising!

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80’s inspired Fantasy Horror The Demon’s Rook release imminent

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The Demon’s Rook is an indie fantasy horror film inspired by 80’s Horror cinema and partially funded via crowdfunding. The film is co-written and directed by star James Sizemore and is the tale of Roscoe (Sizemore) who discovers a portal to another realm as a child and becomes the apprentice of Dimwos (John Chatham) a magic wielding elder from an ancient race of demons. Chaos descends on a quiet town when Roscoe unwittingly opens a portal allowing a malevolent evil to travel into the human world. A trio of fiends cross the threshold, one possesses the living, another raises dead whilst the third makes a man into a savage beast to do his will. With the trio laying siege to everything in their path it’s down to Roscoe to fight against the tide of evil.

The Demon’s Rook which debuted at the 2013 Fantasia Film Festival before being featured at various film festivals is Sizemore’s feature debut. The trailer shows the lo-fi sensibility of Sam Raimi’s Evil Dead (co-writer/director Sizemore did the special FX and produced the film too) and runs with it being influenced by both the aesthetic of classic 80’s horror features like Lamberto Bava’s Demons and the amazing prosthetic FX make up which became synonymous with Italian horror features like Lucio Fulci’s Zombie Flesh Eaters. This approach contrasts massively with the film industries on-going love affair with computer generated FX.

The Demon’s Rook will be released via Tribecca Film on iTunes and VOD September 30th.

Check out the trailer which isn’t for the squeamish.

https://www.youtube.com/watch?v=GshKaO5QFR4

The Hockey Saint: Graphic Novel Review

Whether it be book or a graphic novel, if you finish in one sitting it’s due to one of two reasons: either you have too much free time or you’re enjoying it too much (to which I’m sure Harry Potter fanatics can attest). For me and in the case of Howard Shapiro’s The Hockey Saint it was definitely the latter. It’s a great read about the pitfalls of getting to know your idol, something college sophomore Tom Leonard quickly discovers when he strikes up a friendship with 21-year-old Hockey Superstar Jeremiah Jacobson.

Howard Shapiro: Writer of Stereotypical Freaks & The Hockey Saint
Howard Shapiro: Writer of Stereotypical Freaks & The Hockey Saint

The way this story is written brings it down to Earth in that it’s very real and for the most part very believable. Shapiro has managed to make the characters relatable and bring their emotions out for all to see, but don’t worry if you know next to nothing about Ice Hockey, as, while the book does follow a hockey superstar, there is very little in the way of the actual sport. In fact the closest you come to seeing a panel of actual hockey is of Jeremiah Jacobson in a newspaper wearing his uniform in Chapter Ten. The story instead focuses more on the private life of a man who loves the sport but was not ready for the attention it brought him.

Howard Shapiro's 'Hockey Player For Life'
Howard Shapiro’s ‘Hockey Player For Life’

The only critique would be a wish that the author showed a darker, more adult side of Jeremiah Jacobson, his issues with the press and how he decides to cope with them is a serious topic. However, never does Shapiro seem to be fully out of control, in fact most of his decisions are very sensible. Now whether these decisions came about through choice and wanting his book to have a more global appeal or whether the writer is used to writing more for younger readers, like his novel Hockey Player For Life is unclear. It certainly doesn’t detract anything from the main storyline.

The Hockey Saint Front Cover and Website
The Hockey Saint Front Cover and Website

I would be amiss not to talk about the art style which is illustrated by the talented Marica Inoue and coloured by Andres Mossa who has worked on both  Spiderman and Deadpool. The book also features a very apt front cover by Neil Googe (Batman, Judge Dredd), of Jacobson looking unhappy in a locker room surrounded by cameras,.perfectly capturing the main character’s troubles.

Stereotypical Freaks: First book of the Forever Friends Trilogy
Stereotypical Freaks: First book of the Forever Friends Trilogy

This is Howard Shapiro’s second installment in his Forever Friends trilogy, the first being Stereotypical Freaks, but don’t let that put you off – you won’t lose anything if you read this as a stand alone book.

The novel itself is coming out on the 14th October this year and to promote this fact there is a small, online retro game at thehockeysaintgame.com. On October 4th they will be holding a tournament where prizes will be awarded, so get practicing now.

Zeldamotion – A Link To The Past

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Let’s play word association – when someone says to you ‘Legend of Zelda’, what is it you immediately think of? The Legendary Triforce? The titular Princess? That mute with the sword, who only seems to speak using the words ‘huh’ and ‘hyah!’

Well…this fanimation lends a voice to the character – something I haven’t seen since the legendary “Excuse me Princess” era. And my god…just look at the trailer.

This is fan made? This? It looks fantastic! Born from the ashes of a failed Kickstarter, Aeipathy Studios have released the first episode in what promises to be the most glorious thing you can lay your eyes and lend your ears to. Opting for a 2D cartoon-ish quality, it still manages to pull off the original ‘Link to the Past’ look rather than that overly cartoony ‘Wind Waker’ quality. The art is more like a webcomic in motion, but that doesn’t detract from the quality – instead it adds to the quality of the product.

And the feature also boasts a similarly impressive voice cast – featuring the incredible voice talent of Todd Haberkorn, Vic Mignogna, Kent Williams, and Kira Buckland! I mean, these are some serious high-grade voice actors – they aren’t messing around!

But the proof of the pudding is in the eating – so, here is the first episode.

Well, it has the iconic music, the voice cast most certainly delivers, and I cannot stress enough how GORGEOUS that art is. As I found out after a bit of research, the series will be based on the A Link to the Past manga by Akira Himekawa, which explains the 2D visuals, allowing the product to keep that artistic quality the manga has. Sometimes, the art does suffer slightly for some reason – but this entire project is fantastic considering it is based on a failed Kickstarter. This is most definitely a production by fans for fans, and I can’t wait for the next episode.

If you enjoyed it and want more, please go like them on Facebook for more updates, donate directly or via Patreon to ensure they continue with their high quality homage to the series, or just subscribe to get it on Youtube.

 

Alan Moore returns to comics with Crossed + One Hundred for Avatar

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Alan Moore, the bearded demi-god wizard of Northampton and critically acclaimed writer of far too many things to list here, is set to returnCrossed+100-1-regular-388x600 (2) to comics writing a new 6 issue limited series for publisher Avatar.

The limited series called “Crossed: + One Hundred” will be the latest incarnation of Avatar’s hit horror series which has become notorious for its vision of a nightmarish world that makes The Walking Dead look positively cheery.  This time things will have a twist with the series being set one hundred years from the original outbreak of the Crossed.

The idea for the limited series spun out from conversations between Moore and creator of Crossed Garth Ennis about the possible future for humanity in the world of the Crossed. As a result Moore has created a new history for the world exploring what happens to the Crossed and humanity.

The story will focus on an enclave of survivors most of which have never seen an infected member of the Crossed in a world where nature has reclaimed the cities formerly inhabited by man. Future Taylor, an archivist with an interest 20th and 21st century science fiction who heads up a struggling team of reclamation workers, is one of the main characters of the series. When the team stumble upon a small group of the Crossed the team are worried about the violent nature of the infected and the implications they have on their future survival. As well as  writing the self contained story, Moore has also designed the covers for the series, with numerous variants tying into the themes of the story and showing glimpses into life in this future world.

Alan Moore had this to say on writing Crossed + One Hundred,

What kind of human future would there be at all? Would humans all be gone? Once I started thinking about this, and I checked all this with Garth, and he thought that it was logical, it seems pretty sound. So, that’s been part of the thrill of it. I think people think of Crossed as a horror story, and I can see why. It is extremely horrible. But actually I’ve always had my problems with genre, and I am coming to the conclusion that genre has really only ever been a convenience.

Now, looking at Crossed, I was actually thinking that this, for my purposes, is a horror story, but it’s also a science fiction story. I was thinking that Crossed is actually a science fiction story that has got a really, really high horror quotient. So that was the way that I started approaching it. I was treated Crossed as a “What if?” story, which is the premise of most science fiction.

Ennis had this to say about Moore writing Crossed,

So it turns out Jimi Hendrix wants to play in my band. He wants to sing my songs. I don’t usually worry about vindication, but Alan is probably the one person whose opinion would be enough to change my mind about what I do.

He’s the most talented individual the medium’s ever seen or ever will; that he’s writing Crossed  means everything to me.

Art on the upcoming series will be provided by Gabriel Andrade known for his work on David Lapham’s lycanthropy horror comic Ferals. Andrade had this to say about working with Moore on the upcoming series,

For me to work with Mr. Moore on this new project has been much more of a gift than a challenge.  I feel a very strong connection to the world behind the story, as all the references, books, movies, music and conceptual art that have accompanied me throughout my life, are being exploited here. I have had an amazing amount of freedom, both in the creation of the look of these characters and in the formulation of the new world.

The intelligent, clear and detailed text of Mr. Moore gave me a solid base to illustrate and experience the universe we’re creating.  I am very excited about this work and what will be published is the result of days of dedicated and intensive research and hard work

Writer of long running Crossed webcomic Wish You Were Here Si Spurrier said,

You don’t have to enjoy horrific things to find value in horror fiction. And you don’t have to like Crossed to know Alan’s take on it will be very, very interesting indeed

Crossed: + One Hundred is set to appear in December.

Porcelaine – Gamine to be released today

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About two years back Porcelain: A Gothic Fairytale hit the shelves in the UK, creating quite a stir. It was new, it was fresh and most definitely it was entertaining. As someone who has read it, I can wholeheartedly recommend it (I take no responsibility for the impatience you’ll feel when you’re done and you learn that you still have a long wait for the next two issues though).

Today marks the release date of the book in French, by Editions Delcourt. Take a peak at the press-release, and if you’re French, francophone or francophile, do yourself a favour, go out and get it..

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Éditions Delcourt and Improper Books are delighted to announce PORCELAINE: 01 – GAMINE, the first French language volume of Benjamin Read and Chris Wildgoose’s Porcelain trilogy, is being released today, 17th September 2014.

Porcelain first came to the attention of Delcourt in 2012 at the Thought Bubble comic festival in Leeds, when Thierry Mornet, Delcourt’s Editor in Chief, discovered Benjamin and Chris’ work from a free preview published by Improper Books.

“When I discovered Porcelain, about two years ago in Leeds, I immediately fell in love with the book,” said Thierry Mornet. “Among all the projects I had the chance to see there, Porcelain stood out. The art was what I saw first; it was soft, delicate, and almost fragile – like real porcelain, actually – and lovely stuff. Then the story and atmosphere grabbed me, and it has never let go since then.”

“When you discover a project at such an early stage, you never know what the final book will look like. Sometimes, it might not deliver the same intensity and emotion as the first impression you had. In the case of Porcelain, it only gets better and better. When you open this book, you simply cannot let go. It grabs you.”

“And if the first reaction I’ve witnessed from people who’ve seen the book is any indication of the success to come, this will be huge. And the creators of this gem simply deserve it!”

As the leading independent comic publisher in France, and with a strong record of adapting US comics, Delcourt’s passion and expertise were a natural fit for the French language edition of Porcelain: A Gothic Fairy Tale and its sequels.

As part of the three-book deal, two sequels are currently in development; with release of the French editions scheduled for 2015 and 2016. Subtitled BONE CHINA and IVORY TOWER, the sequels will explore the aftermath of the first book and the consequences of Child’s choices.

Speaking about the deal, writer Benjamin Read said, “The look of Porcelain was very much inspired by the aesthetic of the European comics movement, so it’s an absolute joy for it to go full circle and be published in France, particularly by such an established and renowned company as Delcourt.”

“The intention with the next two books is to move beyond the normal fixed frame of the fairy tale and instead show a whole life. In the second book, BONE CHINA, she will be Lady. In the third book, IVORY TOWER, she will be Mother, but not perhaps how you think. We will follow Child as she grows into a woman; living out her grand, terrible, and, ultimately, legendary life.”

Written by Benjamin Read and illustrated by Chris Wildgoose, with colours by André May, and lettering by Jim Campbell, Porcelain is set within a world that’s a darkly magical echo of our own. It follows the urchin, Child, as she steals into the Porcelain Maker’s garden. Captured by his alchymical porcelain automata, she charms her way into his life and he becomes the father she never had. He has only one rule; she must never, ever, open the workshop door.

You can take a look at the bande annonce (the trailer)  for the comic here:

DoomZ offers a more retro route to surviving in Chenarus

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Although DayZ Standalone has managed to secure a place Steam’s top 10 sales chart almost consistently since it’s release last Christmas, complaints about the ongoing poor optimization and bugs never seem to be far away.

Any criticism is quickly met with the usual ‘this is an Alpha product’ arguments from Bohemia Interactive’s community managers and producers but after months without much improvement, it seems as though some users are now taking matters into their own hands. After all, there’s only so many times that you can lose a 3-week old survivor and a rucksack full of loot to a gravity defying zombie before you start to get a little pissed off.

Introducing DoomZ, a retro DayZ port made entirely in the Doom engine. This one-man made project so far includes some hugely impressive features such as a day and night cycle, camp fires, realistic weather and destructible glass. The fact that none of those features were included in the original Doom or Doom 2 makes this concept even more interesting.

DoomZ doesn’t include full multiplayer features yet and the creator seems slightly unsure regarding the project’s future direction but it could still be worth checking out, even just as a possible taste of things to come. Bohemia were quick to kill off an Arma 3 version of DayZ mod shortly before the Standalone Early Access version launched last year but there is nothing to say that the zombies of Cherno rely entirely on Bohemia’s game engines and technology to survive.

Brand New Goosebump Inducing ‘Hunger Games: Mockingjay Part 1’ Trailer

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Over the past months a few teasers and a bit of a trailer have continued to build excitement for the third Hunger Games film and the release of this new trailer does not disappoint. Finally tying a few points together this trailer gives us much, much more of what you want to see. We have hard ass Katniss, a taster of the coming fight and, for those whom have not read the books, a guarantee that the direction the story does not include another Hunger Game. It’s a trailer that leaves you with a sense that we are going to witness something epic.

 

I know you are super excited but you have to wait until 21st of November for Part 1 with Part 2 coming a year later. The Hunger Games: Mockingjay – Part 1 stars Jennifer Lawrence, Josh Hutcherson, Liam Hemsworth, Woody Harrelson, Elizabeth Banks, Julianne Moore, Philip Seymour Hoffman, Jeffrey Wright, Sam Claflin, Jena Malone, Stanley Tucci and Donald Sutherland.

Shadows of Mordor – A Corridor Digital short film

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Shadows of Mordor is the latest game to come from Middle Earth (…actually, from WB Games and Monolith), and is set to be a prequel for the series, featuring a combination of old and new faces.

To help promote the game – which will be released September 30th / October 3rd – Corridor Digital have released a short film featuring the protagonist and his many abilities which you will utilize in the game. This isn’t the first time they have made a short-film to promote an upcoming video-game, as they have previously made videos for Assassin’s Creed Black Flag and Far Cry 3: Blood Dragon , both of which are superb. So, if the others are anything to go on, then this should be a treat.

Below is the behind-the-scenes for the production,