Following the 2020 UK Games Expo’s cancellation due to Covid-19, and last year’s Covid-restricted event (reviewed here), the UK Games Expo enjoyed a glorious return to normalcy this month. Instead of elbow bumps and social distancing, there were hugs and much-missed friends.
The lessening of travel restrictions also meant that there was a greater international flavour. This was very much a return to form for the UK Games Expo and was indicative of what the event is all about: a celebration of tabletop gaming, be they board games, card games, war games or roleplaying games.
There is always something new to see and try at the UK Games Expo, as the focus is on creators and developers. Although traders are present, these are nonetheless in the minority. A prime example of this was the reveal of War on Terra, a scalable sci-fi wargame that had been developed by a former marine.
One of the developers that were present were Free League Publishing, including the creator Mattias Johnsson Haake (of Symbaroum – reviewed here) and the artist Johan Nohr (Symbaroum, Mork Borg, Cy_Borg and others), who were happy to chat about their work and sign books.
Modiphius also revealed that they were developing a new era for Achtung! Cthulhu roleplaying, set during the Roman occupation of Europe, where legionnaires investigate rumours of tentacles in the unexplored wilderness.
The UK Games Expo was also introduced to Rebellion Unplugged, the new tabletop gaming branch of Rebellion Publishing. Following the completion of their kickstarter, they were releasing their Sniper Elite boardgame, which combined hidden movement mechanics and streamlined gameplay to recreate the videogame experience it was based on.
Solo-play experiences have become popular, and there were several games that offered solo-play mechanics. One such example was the Space Kraken, a science-fiction dungeon crawler for solo-play, but which also offered an asymmetric multiplayer mode for more than one player.
Salvage Union was another interesting roleplaying game. Set in a post-apocalyptic future akin to Mad Max and Mortal Engines, each player controls a mech that explores the ravaged wilderness. What makes this so different is that the gameplay focuses on mechs, rather than their pilots.
The UK Games Expo was more than just games, as there was a plethora of ancillary boardgame products, such as crystal dice and amazing gaming tables (that would also make excellent dining tables for the suitably cunning), as well as a charity promoting gaming clubs across the country.
The event encompassed three halls at the NEC, as well as the Hilton Hotel, which gives an indicator as to the size of the event. A day could be spent just exploring the exhibitors in the main halls alone, although this would completely ignore the multitude of tournaments and gaming sessions that were on offer.
When the halls closed at six, the UK Games Expo kept going, with late-night gaming sessions (an appropriately atmospheric time for horror games), as well as various evening entertainments like Jolly Boat and The Dark Room by John Robertson – who seems to have become even more gloriously unhinged during lockdown.
Overall, 2022’s UK Games Expo was a fantastic return to form for the UK’s premiere celebration of tabletop gaming. With people coming from around the world to attend, it has become a highlight of the convention calendar. We cannot until it returns next year.
Well, I finally did all the editing and have compiled all the interviews we did, and the podcast at this year’s UKGE, for you below!
Make sure to give the vids a like, a share, and to follow us if you don’t already!
The audio Podcast will be online tomorrow with all the interviews tagged on at the end for your listening ease and available on all good podcasting sites.
Top Gun is a classic, oozing machismo and dripping with 80s cheese. It’s an archetypal movie for that era and despite not having a lot of depth it was / is just great fun.
Many an evening, as kids, I and my brother would have the Top Gun soundtrack on as we ran around the house pretending to be F14 Fighter pilots and cementing the Tomcat alongside the Spitfire as one of our favourite planes.
We couldn’t get enough of it and so when I heard of the sequel, I was somewhat excited but yet reticent. Few sequels live up to their progenitors, especially when the original is a classic like Top Gun. I, therefore, entered the cinema hoping for a happy nostalgia trip but expecting a rehash of what had come before and therefore my expectations were not soaring high.
Now, like most of my reviews, I’m not going to bore you with a synopsis or plot, in the end, if you want to know what it’s about, well, you’ll watch the film. What you do want to know is, was it any good? And is it better than the original? Well….Yes! And yes!
Top Gun: Maverick is a film that knows where it has come from but also understands where it is now. It takes inspiration and subtle nodes to its forebear without relying on it too much. Mirroring certain aspects of the original but changing it enough that it feels fresh but familiar.
It has its cheesy moments, as you would expect, it has its cocky interactions between pilots, again as you would expect but it feels like it’s taken the best parts from the first film and improved upon it. The acting is surprisingly good, the dogs fights are superb and real, it’s also very funny and even quite poignant at times; I shed a tear or two I’m not embarrassed to admit.
Granted the story is quite formulaic and I’m not 100% sure they would have used Super Hornets for a mission like that. Especially with stealth-capable aircraft like the F35 and F22 but using the hornet gave the whole mission a bit of an underdog feel, something they mention a few times, emphasising it’s not the plane but the pilot and that for me was good enough. I also feel the Hornet was used because the US military wasn’t overly keen on showing off secret stealth tech.
All being said, I left the cinema, quite elated at what I’d watched. Top Gun: Maverick is everything Top Gun was and more, it’s bigger, better, and surprisingly more refined. Highly enjoyable and next time I’m going to go watch it in 4DX.
On Saturday, 28th May 2022, the Cosplay Central Crown Championships semi-finals were held at the London Excel centre, as part of MCM Comic Con – London (reviewed here). After taking first place, and becoming the UK representative on the global stage, Amazonian Cosplay spoke to Geek Pride about her incredible costume.
Who are you and what do you do? I’m Beth, I’m from the UK, and I’m a cosplayer! I tend to do strong female characters, and have a penchant for elaborately detailed costume designs that have lots of embroidery, as I like to enter competitions with my builds.
How long have you been cosplaying and what first drew you to it? I’ve been cosplaying for ten years this year. I was a massive Doctor Who fan as a teen, and stumbled across the cosplay Livejournal forum for the show. I decided to give it a go, and attended a small local convention with a badly made Amy Pond costume that had still had wet PVA glue on me.
Take us through your costume of choice and why you chose it. My latest build is Sansa Stark from Game of Thrones. I’ve been recreating her Coronation gown from the final episode of the show! The second I saw it on screen I knew I had to make it. It’s a ridiculous costume. Most people who have planned to make it have since given up after seeing how much effort it requires to even do an amateur version of it, because of all the details!
How much time and money have you spent on crafting this? Too much money and too much time, and I’m not even finished! I started working on it initially in June 2019, straight after the episode aired, then picked it up again when I was furloughed in March 2020. I worked on it pretty much solidly until now!Money wise, a rough estimate would be £3,000. However this does include a £700 embroidery machine, which will be used for many other projects, as well as over £1,000 being the fabric, as I purchased the screen used materials. I am never doing that again!
What new skills did you have to master for this costume? Most of the techniques I used weren’t new to me, but this build pushed them to the next level and I had to develop them loads! My embroidery skills were absolutely pushed to the limits with the sheer amount needed on the costume, with so many different embroidery skill types (I stopped counting after 500 hours of embroidery) last year, plus the metalworking I did for the breastplate was far beyond the size of anything I’ve done before. My previous metalwork has been either jewellery, or small pieces like crowns and belts. I definitely haven’t made a solid steel breastplate for any other project! I’m excited for some of the skills yet to come as I upgrade/complete the costume. I’m going to be casting the tiara in silver with lost wax casting. which will certainly be a challenge. I’m also going to learn how to cobble shoes for the first time in the coming months, as I will make her boots from scratch.
16 Hours for this leaf alone!
What was your biggest struggle? Getting the motivation to continue. Working 100 hours on a panel of embroidery and still no end in sight for the costume was a struggle. It’s not work you can rush, and I certainly didn’t want to cut corners after I had put so much money and effort in, so I just kept on trucking. Hand embroidery takes as long as it takes, and cannot be hastened, without lowering the quality level. Having the competition to look forward to, as well as the unfathomable level of online support I’ve received, helped keep me going.
What do you most enjoy about competing at this high level? The challenge! As the competitions get bigger, so do my skill levels, as do those of the other competitors and judges. I enter competitions to challenge myself and force my skills to improve. I’m a big believer of only competing up. I no longer enter small events; Where’s the achievement after I’ve already proved success? A healthy competitive scene has you mainly competing against yourself, so I love that these competitions give me an opportunity to push myself, try new skills I wouldn’t have had the opportunity to, meet other incredible craftspeople and get feedback from skilled judges about how I can improve.
What would be your advice for someone wanting to start competing or start a complicated project? There is nothing more valuable that research. Far too many times I’ve seen people dive headfirst into projects without adequate research, and end up making completely avoidable mistakes, and wasting a lot of money on materials that aren’t suitable. If it’s a live action costume, research how the original was made. If its not, look at how other cosplayers have achieved similar. Look into historical techniques, theatre costume rigging techniques. A successful competitive cosplay should have months of research and trial and error into it.
There have been many people across the world watching this build. What would you say to your supporters? I hope you’re not tired of endless embroidery? The support I’ve been getting for this build has been absolutely insane and completely unprecedented. Literal millions of people have been watching me make this silly costume from a show no-one likes anymore, and cheerleading me the whole way. It makes it all worth it, having people come up to me at con and say that this build inspired them to try embroidery, or metal work, or entering competitions. Six years ago I was that person! It warms my heart.
And lastly, where can people find you? @amazoniancos on Instagram and Twitch, as well as @megabethbob on Twitter. To see sexy close ups of embroidery, and all my other work, check out my website www.amazoncostumes.co.uk
The Cosplay Central Crown Championships is a celebration of the very best cosplay craftsmanship. The global final for 2022 will be held at MCM London Comic Con in October.
On the weekend of the 27-29 May, London played host to the returning mega convention that is MCM. Following the changing of hands, and finding their feet of hosting large scale events in a post-COVID quarantine environment, did this latest in London’s biggest conventions impress?
One notable difference this year was the debut of the new Elizabeth Line, which has a station right next to the Excel centre. This new drop-off point allows for unbelievably easy access to the convention without having to wonder where to go, enabling new and returning fans a smoother transition into the Excel centre. The staff at the station were particularly helpful in guiding people out of the station and into the waiting arms of the convention – many thanks for keeping me on the right track!
Artists Alley & Convention Panels
A particular favourite of mine at any convention is the Artist Alley, which was full to bursting with artists and illustrators aplenty. To run through the number of names would turn this into quite the block of text, but it was fascinating to see all the people there. Prices had apparently increased significantly for vendors, so it was lovely to see artists having their work adored and receiving commissions over the course of the event – I had to be careful, otherwise I would run out of space on my walls for all the fantastic art prints out there!
As with all conventions, there was a significant number of booths and events running to keep fans of all sizes involved and intrigued. Two of the largest – and most popular, going by the queue sizes – were the booths to celebrate Genshin Impact and the Halo Television Series. The Genshin Impact booth had by far the most popular queue, with a line of people snaking around the hall for people to try out the new event alongside some Tiktok starts and win a goodie bag. To keep people occupied, a massive screen ran the cinematic for the even, before being replaced with a picturesque set piece for professional cosplayers to take to the stage and invite people up to take pictures with them. Meanwhile, the Halo booth welcomed all convention participants to get a UNSC card and to see part of the first episode of the new television series released on Paramount +.
Guests & Activities
Oddly enough, this year’s guest list was heaving with wrestlers and whilst there were plenty of anime voice actors to balance it out, and was changing up until the final day – notable voice actor Nolan North dropping out of the convention the day before, with minimal announcements made regarding it to the surprise of convention attendees. Still, visitors were able see a number of their favourite actors take to the stage – such as Robert Sheehan.
Strewn across the convention floor were a number of stalls to engage and entertain users, with the return of lightsaber lessons in the middle of the floor, a steampunk R2D2 making its way through the crowd, Daleks rolling around here, there and everywhere, and a Bob’s Burger Van to celebrate the upcoming movie! There was even a side-by-side area of Steampunk costumes and a set made to celebrate the final season of Stranger Things, complete with Demogorgon and void entrance to the Upside Down to pose alongside. I was surpised there was no set for the upcoming season of The Umbrella Academy, but all in all it was a great turnout.
Atmosphere
With the Excel centre packed on either hall, it was hard to notice at times that there were a reduced number of stalls, due to the event being absolutely buzzing. Cosplayers here there and everywhere of all sizes, parents and children watching in awe as figures from the pages of comic books strode before their very eyes. At peak times, it was a little claustrophobic, and I completely empathised with the people running the stalls who had to content with wave after wave of people.
And I loved every minute of it*. It was something to see, as people walked about with pride in their home-made Gideon and Ms. Marvel cosplays, and I got the familiar urge to watch the original works to feel the excitement they clearly did – true story, the day after I bumped into an old friend cosplaying as a book character I went to Waterstones and picked up the book the moment I saw the character on the cover. Fandoms old and new got their fair share in the spotlight, as they walked past you with memorable and unique takes on well known or niche but recognisable characters. Everyone walked home with lighter wallets, and a renewed sense of excitement and wonder.
Until October, MCM. Until then.
* My feet didn’t, but their complaints wouldn’t come until the next day.
+ Some clever mechanics and variety in playstyles available.
– Quickly becomes repetitive.
– Overpriced for the amount of game there is.
Fast, frantic and colourful action that is perfect for a pick up and play, but wait until the price goes down before buying.
When we were offered Cotton Fantasy: Superlative Night Dream to review, there was a concern about the kind of game it was going to be. Fortunately, Cotton Fantasy is far more innocent than it first seems, weirdly proportioned character Silk not withstanding. It is part of the long-running shooter Cotton series that is over thirty years old. Described as a ‘Cute em up’, the game focuses on Cotton, a witch with an obsession for candies known as Willows and her sidekick fairy called Silk.
Story
Cotton Fantasy has a story mode, but do not expect deep character progression or complex plots. In keeping with its light and breezy aesthetic, the story is incredibly short and used as an excuse to string the several the different levels together. Fairyland has lost its Willows, and only Cotton, the prophesied heroine of the game can save them. The fairy Silk is tasked with recruiting Cotton to find our where the Willows have gone, and that’s pretty much it.
There are snippets of animation and voice acted scenes between levels, which mostly revolve around Cotton being denied and lamenting the loss of Willows, whilst Silk plays the level-head that keeps her on track, and the inevitable friction this causes. Anyone familiar with anime on the kawaii side, will see where this is going.
Gameplay
This is where Cotton Fantasy really shines. The action revolves around side scrolling shoot-em -ups like G-Darius or the classic Einhänder, blasting enemies with magical bolts of energy before building up to charged attacks that clear swathes of baddies and even the projectiles they fling in your direction.
Amongst the items dropped by your foes are crystals and, depending on their colour, these will change the type of attack . A wide scatter of forward shooting bolts are blue, shots that track are green, whilst levelling up your character are yellow crystals. Shooting the crystals will also cycle them though the colours available, giving the player some control over how they proceed, although in the more frantic moments this can go out the window.
Seven different characters are available to choose from, each of which twist the formula described above. Mech-suited Fine collects crystals to increase her play time instead, losing precious gameplay seconds instead of lives when she dies. Tacoot uses a Wand to change the direction and range of her attacks. Ria does away with crystals entirely, asking the player to get close to enemy shots to charge a Buzz bar before unleashing a powered up shield.
The core of the game is collecting bells, which add a score multiplier for each enemy destroyed. Cotton Fantasy leans hard into the high score mentality, as every level ends with a ranking. Instead of ending the game when players run out of lives, their score resets to zero instead.
Presentation
Cotton Fantasy has a bright and colourful aesthetic, backed up by an equally cute and vibrant sound design, much like the candles that Cotton is chasing throughout the game. It is a style that will divide many, as it perfectly matches the lively nature of the game, with so much appearing on screen at any one time.
The vibrancy of the graphics mean it’s hard to get lost on the screen, a common problem with shoot em ups. Ultimately, this felt endearing and charming, although the high pitched exclamations every time a character picked up a bonus item can become irritating after a while.
Value for money
This is where Cotton Fantasy stumbles. The gameplay can quickly become repetitive, possibly except for players that chase mega high scores. As such, Cotton Fantasy feels like a five-minute filler.
The bright and engaging style, as well as the relatively simple mechanics (pull trigger, sometimes hold trigger). are ideal for a quick play, rather than dedicating a whole evening. At the time of writing, the Nintendo e-Shop has Cotton Fantasy at £35, which feels excessive for an hour or two of diversion.
Overall
Cotton Fantasy offers the exact experience it portrays; quick, light and frenetic fun with a heavy emphasis on getting those multiplier bonuses and high scores. However, despite the clever mechanics and purported variety in playstyles, it will quickly become repetitive, making it a low value proposition for most.
EEAAO is possibly one of the greatest films I’ve seen in years, no exaggeration. What started with confusion, quickly turned to belly laughs, tears, introspection and straight back to belly laughs.
It’s bombastic, ridiculous, bizarre, hilarious, heartwarming, poignant, thought-provoking and beautiful, all rolled into 2 hours 20 minutes. A literal emotional rollercoaster and I left the film just in awe at what I’d been party to.
I’m not going to go into depth about what it’s about because I feel, like me, going in not sure or with preconceptions is a great place to be and will just make the whole experience all the better. In short though, it’s about the multiverse but it’s more than that, it’s a film about choices, regret and dealing with who you are at the minute and that sometimes you just have to accept it, appreciate what you have/are and try and make things better going forward.
Acting is superb, action is flawless cinematography is fantastic and the depth of the story is truly awe-inspiring.
When you first start watching it may seem somewhat odd, chaotic even, like when your brain is thinking too much and trying to sort everything at once. Embrace this and let the chaos wash over you because you will be in for the wildest of rides and come out the other end feeling somewhat drained but refreshed at the same time.
An emotional trip I was not expecting to have and I loved every moment of it. An amazing film, and if you don’t agree you’re just wrong!
Oh and by the way… Wayland Wang… if you’re a kid of the 80s you may recognise the actor!
The release of XCOM, and its subsequent sequel, resulted in a modern renaissance for turn-based video games. Since then, we have enjoyed the delights of Battletech (reviewed here) and Phoenix Point (reviewed here). Until now, Warhammer had been strangely silent within this genre, which was surprising as Chaos Gate proves it is a natural fit.
In Chaos Gate, players control a squad of grey knights, a secretive order of space marines tasked with combating daemonic entities, as they seek to stop the spread of a daemonic plague. Like other recent turn-based games, Chaos Gate is split into two sections. The majority is as a turn-based tactical game, commanding the squad on a mission, but there is also a significant base management aspect, where players have to assign research, restore their crippled spacecraft and manage their units.
So far, so XCOM. However, where this game shines is in the tactical gameplay elements, particularly in regard to the interactive environments. Exploding barrels have become a staple of modern video games, but here pillars can be toppled and boulders thrown at enemies.
Controlling the grey knights is an incredibly satisfying experience. Warhammer 40,000 lore established that the grey knights are an implacable force, and the gameplay reflects that. Foes can easily outnumber the four-man squad and it is up to the player to prevent them being overwhelmed.
Chaos Gate is not just a reskinned XCOM, as the gameplay necessitates a different approach. The overwatch mechanic, which allows units to fire during the enemy’s turn, has been noticeably weakened here. Whereas in other games, units could huddle in overwatch waiting for enemies to come to them, in Chaos Gate that can lead to the squad quickly being overwhelmed.
The warp surge counter acts as a metaphorical ticking clock, which can be hastened by the squad using their special abilities. Thus, should the squad take too long or use their abilities too much, a warp surge occurs, giving the enemy a significant advantage; such as grey knights losing health or enemy gaining reinforcements.
As such, the resulting gameplay encourages an aggressive playstyle, which is thematically appropriate for the bombastic tone of the setting. Where else can you play a genetically enhanced space marine in power armour toppling pillars onto plague-infested daemonic cultists?
Unfortunately, this is by no means a perfect game. There is limited mission diversity, with a vast majority of the missions being merely going somewhere and killing something. After twenty hours of gameplay, there were no escort, retreival or defence missions. As such, contiuously playing Chaos Gate for an extended amount of time can become monotonous.
There are also user-interface issues, as the layout is not as intuitive as it could be. There are several instances where the cancel order option is hard to find. This is compounded by the Esc key only being used to pause the game.
That said, these are minimal issues for what is an otherwise excellent game that faithfully recreates the over-the-top board game experience of Warhammer 40,000. The writing, character designs and voice acting are excellent and immerse the player within the story.
Like most other turn-based games, Chaos Gate is challenging, but never feels unfair. As Grey Knights gain levels and acquire new abilities, the enemy numbers increase and become tougher. Cultists and gangmembers give way for chaos marines and sorcerers. This ensures that the combat never becomes stale.
Chaos Gate may not be perfect, but what it does is done very well. The gameplay mechanics executes a solid turn-based squad-combat game, whilst the writing and visuals perfectly recreate the tone of the Warhammer 40,000 universe.
This weekend, MCM Comic Con – the ultimate celebration of pop culture – is back with bang! Great news for the fans, you won’t have to wait long for the first MCM hit as the UK’s most exciting pop culture event will be soaring into London’s ExCeL this weekend. Whether you’re a serious gamer, comic book collector, highly-skilled cosplayer, or passionate film buff, there’s plenty to explore at this year’s shows. There’ll be a jam-packed programme of celebrity talent, unforgettable panels from the best in the business, exclusive previews, live performances, independent creators and more! This year’s tickets are sponsored by and feature artwork from the award-winning open-world action RPG Genshin Impact.
MCM PANELS AND MORE!
Bringing the Summer festival vibes, MCM Comic Con May will see the return of the awesome MCM Fringe Stage, offering a smorgasbord of incredible live music, laugh out loud comedy and performing arts all in the great outdoors. Be transported back to the 19th Century with Old Time Sailors singing the very best Sea Shanty’s fit for the seafaring life. If that wasn’t enough, talented MCM fans can showcase the star within by wowing the crowd in MCM’s very own Talent Show.
For K-pop fans, anime enthusiasts and manga masters, delve into the Pop Asia section. A world where you can become an Origami pro with paper-folding magic by London Origami Society, try your hand at the unsung art of Manga drawing, learn to dance like BTS, join Ms Kayono for a traditional dance lesson, learn how to wear a traditional Yukata, or discover the ancient sport of sumo wrestling with an appearance and live demonstration from the current British Sumo Champion! The options are limitless…
Get your gaming fix and the become the best at the Side Quest zone. Whether your vice is modern consoles, retro gaming or tabletop favourites, enjoy a casual escape from reality with a free playing session or unleash your competitive side and battle it out in tournaments. For role-playing fans, OutsideXbox and DM Johnny Chiodini will return with another unforgettable live Oxventure D&D adventure. And for the budding artists among us, explore Artist Alley to find independent talented creators, get some tips and bring home some new favourite comics and artwork.
Live out your ultimate alter-ego fantasy at Cosplay Central, where the limits of outfit creation knows no bounds. The best of the best can show off their skills and take to the main stage for the Cosplay Central Crown Championships, or cosplayers of all experiences are welcome to enter the Cosplay Masquerade. For those of us still learning, there’ll be unbeatable panels offering the best tips and techniques for kick-ass costumes and the unique Cosplay Hospital to fix any unplanned outfit mishaps. Best of all, MCM Comic Con is full of like-minded fans who are just like you. So why not make new friends who share your passion at official MCM photo meets.
GUESTS, GUESTS, AND MORE GUESTS!
A whole slew of guests have also been announced, such as anime royalty and cast of My Hero Academia actors; Justin Briner, Clifford Chapin, Aaron Roberts, Trina Nishamura, Kirsten McGuire and Kyle Phillips. Grab the chance to meet your heroes with exclusive photograph and autograph opportunities with the anime legends! Other legendary voice actors such as Janet Varney (Korra) and Dante Basco (Zuko) from the universe of Avatar, as well as Erika Harlacher – best known for her work for Genshin Impact, Demon Slayer and Hunter X Hunter – will also be at MCM all weekend for photograph and autograph opportunities!
For all the bookworms out there, meet some of the most inspiring literary legends with authors Laura Sebastian, Lucy Holland, Rym Kechacha, T.L. Huchu, Will Carver, Eve Smith, Matt Wesolowski, J.M. Miro and Samantha Shannon all gracing the MCM floor with exclusive panels and book signings. Looking for more fun? Ultimate British Pro wrestling champions and stars Bullit, Alexander Roth, Simon Millar, Claudia Bradstone, Charlie BiggsandClive Jackson will be letting guests in on all the top tips and tricks for becoming a wrestling superstar at their exciting panel.
If that wasn’t enough, YouTube sensation TomSka will also be joining the star studded line-up, ready to meet and greet fans at his very own booth. Ru Paul’s Drag Race season 2 star, Tia Kofi will also be doing an exclusive Q&A on her biggest outfit inspirations, favourite fandoms and pro-tips on self-love on Friday.
Hunting for something a little more wild? Doug Cockle, who is most notably known for his role as Geralt of Rivia in The Witcher game series who will be available at MCM all weekend long! Fancy something a bit more magical? Dan Fogler, best known as everyone’s favourite muggle Jacob Kowalski from Fantastic Beasts, will also be meeting and greeting fans on Sunday 29th May.
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